Escape Studios is hitting the road this year undertaking a program of talks, presentations and master classes throughout the UK universities and colleges.
According to the UKIE, “UK development leads the charge on Motion Controlled Gaming and in the All Format chart”. Figures released earlier in the week show that games made by UK developers account for 42% of all units sold for Microsoft’s Kinect since its launch. Those are pretty impressive results and something that we should be celebrating. Pity the government doesn’t value the industry enough to maintain the tax breaks for the games industry – you can read more about this in a recent post by Lee Danskin.
As the end of 2010 approaches we're filling up fast for our next round of courses in January 2011. The last spot on our Compositing course has just gone, so the next seats available for that are now in April. We have also just filled our Character Animation course with Alex Williams so we now only have a few seats left on the two Visual Effects Production courses, taught by Mark Spevick and Dan Shutt.
We’ve had some fantastic entries for CG Whiz 2010, but the deadline is fast approaching. Any entries submitted after midnight tonight (Pacific Time – 8 am GMT or 7 pm in Sydney, Australia) will not be counted, so you’ve only got a few more hours to get your reel in. You can do this via Twitter, Vimeo, YouTube or Facebook, but remember to email CGWhiz@escapestudios.com with your contact details too.
VFX escapee, Jacob Flint has just bagged a job at The Mill which as you can imagine he's pretty pleased about. The truth is, we are too. Having studied with us for 12 weeks on our VFX Production course, Jacob learned all of the vital skills that he needed to get started in the industry right away. He was pretty nervous during his interview but ultimately his skills shone through.
Last week, we launched our first academic qualification, an MA in Visual Effects Production, which we’re running with the University of Bradford. You’ll probably be wondering what we’re up to, what with everything that’s been in the news about how much university tuition is going to cost in the UK. Having collaborated on this project with some leading industry pros, however, I reckon we’re on to a winner. Here’s why:
We've just launched some new short courses which are going to be taking place here at Escape before Christmas. Each of these consists of five days intensive full-time classroom training from one of our industry professional tutors.
We have four courses on offer, and they are...
A couple of weeks ago, we featured the work of Tracey Chung, who recently completed our Character Animation course. Tracey has been very busy since then working on her showreel, and we will keep you updated on her progress. But what I want to share with you today is a bunch of illustrations that Tracey created one day when she was clearly missing us all at Escape.
When Nik Illingworth came to an Open Day last year, he was brimming with CG enthusiasm. He knew that he wanted a career in VFX but didn't really know how he was going to make it happen. After studying for 12 weeks with us, Nik was up and running. He finished his course, was offered his first job at Frametore and accepted it, then a short while later he decided to come back to us for 6 weeks of final professional training. He's now Effects Technical Director at MPC and still has the same love for the industry that he started off with. Nik's is one of many stories of CG enthusiasts who come to study with us and that's why we wanted to share his case study with you - getting a career in VFX off the ground really is easier than you think.
Here's my final post showing some work from the courses which have just finished. These clips are from escapees who were on the Visual Effects Production course taught by Dan Shutt. Again these are 'work in progress' and need a little more polishing but you can see they are both great ideas that have been really well executed.
We've just had another round of courses finish and again we've seen some really great work!
We recently had a chance to catch up with Ognyan Zahariev an aspiring games artist and Escape Studios graduate. Ognyan is heading to Codemasters to start his career next month and has taken some time to share his thoughts on life after Escape Studios and joining the workforce in the games industry.
As many of you will know, we are running our first Animation course with our new tutor Alex Williams starting on July 5th, and we still have a couple of places remaining. If you are interested in learning how to become a professional animator, and want to take advantage of Alex’s expert knowledge, then please get in touch to reserve your place. There are only a couple of weeks to go, so make sure to get in touch straight away!
Meet our new animation tutor, Alex Williams who comes from a rich tradition of 2D animation. With over 20 years of industry experience that includes work as a storyboard artist, character designer and animator on more than 20 feature films for Disney, Universal, Warner Bros, Fox, DreamWorks and Sony, his film credits include animated masterpieces such as 'Who Framed Roger Rabbit?', 'The Lion King' and 'The Iron Giant'. His most recent work includes animation for the Oscar-winning 'Monster House', as well as 'Harry Potter and the Half-Blood Prince'.
At the Animation and Story Master Class which took place recently, we caught up with Matthew Luhn to get his thoughts on animation. He has worked on some of the biggest animated films produced, including Toy Story and Toy Story 2, Monsters’ Inc., Finding Nemo and Up. Prior to joining Pixar in 1992 Matthew worked on The Simpsons as an animator.