Doctor Who is a real household name for many people who grew up wanting to understand what VFX were all about, nowadays we consider the 70’s and 80’s visuals rather novelty, but it’s worth considering that a lot of these opinions are derived from unfair context of hindsight.
It’s on set pictures like these that remind us how important CG is in the world of blockbuster action movies.
Or maybe the Zoo will come to Escape Studios instead…
We were contacted a few weeks back by long-time friend of Escape Studios, Haz Dulull, who has recently been signed up as a Director for feature film representation by I AM Entertainment, (nice one Haz!) and delighted us even more by announcing the release of his latest project which went online last month.
Acquiring some VFX skills is a natural path for most people who are currently using all the great tools we have today for video/film production and editing. The technology has matured to the point where we (the average single graphics guy or gal) use it almost on a daily basis.
As a 3D lover I am also a regular frequenter of Polycount. Some of you out there will no doubt already be familiar with this site, but for those that aren’t – it’s a community of pros and hobbyists that specialise in creating 3D for videogames, and it is always brimming with infatuating content.
As every grown up kid knows, good children's books are a pleasure, and appeal as much to the adults reading it as they do to the kids.
I grew up with parents who couldn’t bear driving around in a dirty car. It just wasn’t socially acceptable in Ireland amongst that generation. And so, many a weekend during my childhood was spent polishing car windows. However, little did my parents know, we were washing away free art materials. Yep, that seems unlikely right? I thought the same, until I read about Scott Wade, the Da Vinci of dust!
What’s up guys, Ash here, welcome to the first episode of Escape Studios Tips' and Tricks video series!