Since I’ve been back at school I’ve been constantly asked about the CG Whiz competition. Are you excited about going to LA and studying with Escape Studios? When will your placement start at The Mill? Are you nervous? Apprehensive? And truth is: I'm totally overwhelmed, but so excited! The more I look at what the course entails, the more eager I get. I’m looking forward to learning new 3D programs that I haven’t used before. And not only that, but delving deep into them. I’m hoping that this will give me a much broader knowledge of VisFx. I’m also really thrilled about the Instructors who I will be learning from directly - they are all incredibly qualified and will be invaluable as mentors to me!
I'm really pleased to announce a new addition to our full-time classroom courses - Compositing Professional. This course builds on the amazing success of our 12 week compositing for production course and adds an additional 6 weeks of advanced training. This extra time will give students the opportunity to develop skills to really set them apart from other juniors looking to enter the industry - covering subjects such as compositing for stereoscopic and the advanced techniques needed to work with high end 3D visual effects. Part of the course includes a dedicated project week where you'll be able to work on your showreel and make sure that it really stands out from the crowd.
Please getting in touch with training team or come along to one of our open days to find out more.
So it may not be an Oscar but we’re still pretty damn pleased that we’ve won SilverStripe’s website of the month! Without getting too techy, the reason that we took first place is because our website is a complex SilverStripe implementation that has lots of integrated services such as Single Sign-On, Sales Force, Magento e-commerce and YouTube feeds. The graphic design for the site was created by Distinguished & Co – who did a great job, making navigation a doddle. Big thanks to all of the guys who voted, what a great way to end the week.
Currently wowing audiences everywhere, and hot off the back of its Oscar nominations, Danny Boyle’s latest film 127 Hours is something we’ve been keeping a particular close eye on. Obviously we’re fans of Mr Boyle’s work (personally, I can’t wait to see the Olympic opening ceremony), but in this case we’re more interested in a small team of people working behind the scenes.
I just wanted to point you towards this article which discusses the amazing title sequence for Scott Pilgram. When I was a student wanting to get into the industry I found out about Shynola (a collective group of visual artists who have collaborated on a variety of projects) when a brilliant but very strange music video was produced by Unkle called "eye for an eye". When I came across this article of how Shynola worked with the Edgar Wright the director of Scott Pilgram, I decided to have a look.
Escape Studios is hitting the road this year undertaking a program of talks, presentations and master classes throughout the UK universities and colleges.
Roy Trosh (Head of Technology at The Mill) must be feeling pretty proud of his son James, Television Production student at Bournemouth University. He's the first person in the UK to attach a Go camera to a helium weather balloon and...a toy Robot! The project was initiated as part of a music video but produced some amazing footage of the earth’s curvature, the best bit is that it's being screened on tube station platforms as part of ‘Smile for London’; a campaign to brighten up the commuter's journey to work. James explains: “We attached the rocket and robot to a helium filled weather balloon with a GPS unit and mini HD camera to track and film the flight. The balloon then popped and fell down to earth with a parachute, where we found the robot and camera 11 miles away in a farmer's field.”
I came across this blog on the 5 miserable VFX Jobs that make movies possible and found it quite amusing... ;-)
We've had lots of questions about how our Mentored Training works and we thought it would be great to give people a guided online tour. We'll take you through what you'll learn on the course but more importantly, how you'll learn on this course - demonstrating our unique e-Learning platform.
We're never prouder than when our escapees get the recognition they deserve. This usually comes in the form of a first job with a top post house or commendation from the professional community for a perfectly executed shot, so when we found out that some of our escapees made it to the Autodesk 2010 Education showreel, we were beaming.
Exciting news on the Escape Studios blog - we’re pleased to announce that 3D World’s very own online editor Andy Price is going to be giving us his take on the latest CG action. For those that don’t know, Andy covers everything that's up and coming in the world of CG and animation for 3D World.
You can really impress future employers by taking advantage of our two expert tutorials this month. Taken from our Character Animation Foundation and ZBrush for 3D Artist courses, they are designed to give you pro-skills in very specialised areas.
Do you have lots of things to say about Escape Studios? We've put together a satisfaction survey which has been designed to help us understand what you'd like to see from Escape Studios. If there are things you think we can improve or are doing really well, we really do want to hear about it.
Lighting and Shading are an integral part of the VFX pipeline and if you want to take your skills to a professional level these tutorials are the best place to start learning. What’s great about these tutorials is that they tackle pretty complicated subjects head-on and they are practical so, although you’ll understand the theory, you’ll also learn how to practically apply this knowledge. The best part is that these tutorials will sit in our resource centre permanently, so you can access them whenever you want and learn whenever it suits you.
For all you digital artists out there this just goes to show that there truly is no school like the old school.
It’s always interesting to see how CityEngine can help studios complete new projects. I caught up with Simon Röjder, the Managing Director of Swedish arch viz studio, Studio01, to get the inside scoop. Studio1 have some great projects to their credit. They are unrivalled in Sweden for their unique ways of using game technology in visualisation work, which enables them to produce an amazing level of interactivity in their 3D-visualisations. Impressive stuff. Here’s the low down on CityEngine…
As you know we have spent the past month judging the 170-odd entries we received for this year’s CG Whiz awards. I have to say the standard of entries was incredibly high, and our judges had an extra-tough job singling out those who showed the sheer talent and potential they were looking for.
Here's a link to a fantastic reel from our friends at Displace Studios, they worked with us earlier this year to create some eye popping 3D brand furniture for our new website and other collateral. They did an amazing job for us and I wish them every luck with this new venture.