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Studio Workshop - Final Gather Maps

Studio Workshop - Final Gather Maps

Ladies and gents, welcome to another Studios Assistant blog. Today's topic: Final Gather Maps.

0 Comments Ash Miles

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Ash Miles
Fri 18 May 2012: 11:00am

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Warrior Women

Warrior Women

We live in a time of minimalistic female role models. Gone are the days where young females looked up to icons like Florence Nightingale, Rosa Parks and The Pankhurst Sisters. If you look at our culture today we are inundated with reality TV role models. In no way do I have any issues with reality TV, everyone needs a little light relief in their lives and if watching the current episode of Made in Chelsea or TOWIE does it for you, then who am I to judge?

1 Comments Ellen Payne

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Ellen Payne
Thu 17 May 2012: 5:00pm

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A Decisive Moment

A Decisive Moment

“The decisive moment. It is the simultaneous recognition, in a fraction of a second, of the significance of an event as well as the precise organization of forms which gives that event its proper expression” Henri Cartier-Bresson

0 Comments Tim Flett

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Tim Flett
Thu 17 May 2012: 3:00pm

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Built by Self-Confessed Industry Nerds

Built by Self-Confessed Industry Nerds

With the divide between 2D and 3D becoming increasingly indistinguishable, I thought I'd share some information about an interesting alternative to Nuke’s default scanline render node and indeed much of Nuke’s current 3D shading tool set.

0 Comments Ryan Mullany

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Ryan Mullany
Wed 16 May 2012: 12:00pm

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Head of Maya Development at The Mill

Head of Maya Development at The Mill

This year, Escape Studios is ten years old, and it’s a pretty big deal for us. It’s also a big deal for all of the students who we’ve trained over the years and are now dotted throughout the world of VFX. So, from now on, every week, we’re going to be launching a story from our escapee Wall of Fame which will showcase all of the escapees who have gone on to work on the biggest and boldest films, TV shows, commercials and games over the years. It’s a chance for them to step up and take a bow, albeit a virtual one.

0 Comments Ellen Payne

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Ellen Payne
Tue 15 May 2012: 11:44am

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Think It's CG? Think Again...Part Two

Think It's CG? Think Again...Part Two

Welcome back to part two of our series on effects that you thought were CG.

2 Comments mark spevick

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mark spevick
Mon 14 May 2012: 2:00pm

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Think it's CG? Think Again...

Think it's CG? Think Again...

Special effects with computer graphics are all the rage recently. There are very few films produced these days without jaw dropping stunts courtesy of the digital department. But a lot of directors still prefer to shoot the real thing if they can as it nearly always looks better than the CG equivalent.

0 Comments mark spevick

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mark spevick
Fri 11 May 2012: 12:00pm

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Highway to the Danger Zone - ZBrush Webinar

Highway to the Danger Zone - ZBrush Webinar

We had the pleasure of working with the ever so entertaining Paul Gaboury, 3D Application Engineer at Pixologic, for a special webinar to showcase the newly added features in ZBrush 4R3.

2 Comments Olivia Grout

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Olivia Grout
Fri 11 May 2012: 10:59am

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Flying the flag...and carrying the torch.

Flying the flag...and carrying the torch.

As we all know the countdown to the 2012 Olympics is on, in fact it is at 77 days to be precise. The buzz of the Olympics is infectious and seems like a time for us to celebrate all things British, especially when it comes to VFX. So thankfully I found this in little beauty in the VFX news this week, the final version of Studio AKA’s introduction sequence for the BBC and their Olympic Torch Relay Coverage.

0 Comments Olivia Grout

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Olivia Grout
Fri 11 May 2012: 10:00am

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Our Second Visit to the Framestore London Studio

Our Second Visit to the Framestore London Studio

I have found that there are many advantages to studying at Escape Studios. Aside from the obvious vast amount of knowledge that you acquire, you also get to visit and meet some very cool places and people. Last Friday we had the pleasure of visiting Framestore for a presentation with Ben Frost and Chas Jarrett to hear about their experiences working on the second Sherlock Holmes movie - A Game of Shadows. In particular, they discussed with us the typical hurdles and constraints they came across and what we as VFX artists may expect to experience working in the VFX industry.

0 Comments Brad Collier-Brown

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Brad Collier-Brown
Wed 9 May 2012: 1:00pm

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Coming Soon!! mocha Pro Event...

Coming Soon!! mocha Pro Event...

Last June Imagineer Systems and Escape Studios hosted a mocha Pro demonstration event in London to celebrate the success of this tracking software. Due to the success of that event we are pleased to announce that we will be hosting another one this year on May 30th 2012.

0 Comments Tim Flett

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Tim Flett
Tue 8 May 2012: 5:00pm

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From Greek God to CG God – Ridley Scott’s Prometheus Trailer

From Greek God to CG God – Ridley Scott’s Prometheus Trailer

Film fanatics and CG lovers alike have been waiting for Ridley Scott’s latest movie Prometheus and it is the film that we have spent all year waiting for. Prometheus is due for UK release on June 1st this year and our friends MPC have been working hard on the post-production visual effects. And although we have to wait just a little longer judging from the trailer it will be well worth the wait.
 
Originally written to be the prequel to the infamous Alien franchise, Prometheus follows the crew of a spaceship as it attempts to find the origins of humanity through exploring an advanced alien civilization and from here chaos ensues. 

0 Comments Olivia Grout

Posted by
Olivia Grout
Fri 4 May 2012: 1:00pm

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Fight! Fight! Fight!

Fight! Fight! Fight!

2D or 3D - which camp are you in? This age old fight is battled out by two of our studio assistants and it seems, there is a rather heated argument for both. I'll leave it up to the guys to convince you either way. If however, we can't resolve it in this post,  a mud wrestle might be the only answer.

4 Comments Flora Ho

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Flora Ho
Fri 4 May 2012: 12:00pm

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Trading Insider Secrets

Trading Insider Secrets

Scott Squires, of Industrial Light & Magic, has a blog called Effects Corner. Scott talks everything VFX, from artistry to wages. If you are looking to read the frank ins and outs of the VFX world then Scott’s blog is the place to go. Scott has 35 years’ experience in the industry and has work on film projects like Van Helsing, Fantastic Four: Rise of the Silver Surfer and Stars Wars: Episode I – Phantom Menace.
His articles are well written and packed full of industry top tips. He talks you through key skills like camera tracking and 3D match-moving as well as providing links to some of the latest visual effects news.

2 Comments Olivia Grout

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Olivia Grout
Thu 3 May 2012: 6:14pm

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The Studio Workshop: Exporting Camera From Maya to NUKE

The Studio Workshop: Exporting Camera From Maya to NUKE

So it’s almost bank holiday weekend and your old pal Ash is gonna give you another one of his awesome tips before you spend the next three days drinking your body weight in alcohol and watching The Avengers… seriously, how awesome is that film?!

0 Comments Ash Miles

Posted by
Ash Miles
Thu 3 May 2012: 4:44pm

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A Successful NAB for The Foundry

A Successful NAB for The Foundry

The Foundry returned triumphant from this year’s NAB show in Las Vegas. For them, this was by far their biggest and most successful NAB, as they exhibited their most advanced portfolio yet. Showcasing the latest versions of NUKE, NUKEX, HIERO, KATANA and MARI they had crowds gathering throughout the event to check out live demos of all these products, as well as the incredible line-up of speakers invited to share their experiences using each of the products above.  

0 Comments Tim Flett

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Tim Flett
Wed 2 May 2012: 4:50pm

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Upgrade to Autodesk 2013 Promo!

Upgrade to Autodesk 2013 Promo!

As of last month Autodesk released the 2013 update of their 3D software, and with that you’ll find a variety of enhancements and new features that make these versions pretty special. In our competitive industry, having the latest and greatest tools to complete the job is always a bonus, and the 2013 versions may well set you on your way to creating work that stands out from the crowd. Of course for many of you, the cost can make upgrading a tricky business and that’s why we want to make sure you’re all aware of a promotion that could help stretch the pennies a little further.

0 Comments richard mcguinnesss

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richard mcguinnesss
Wed 2 May 2012: 3:00pm

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SiC: Softimage User Group Launch Event

SiC: Softimage User Group Launch Event

For Softimage fans out there, you may be glad to hear that the loyal community of Softimage users are regrouping. Under the new name Softimage Creatives (SiC), this is an independent user group based here in London. Following a user group meeting held last November, a discussion began to revive the community among Softimage users. Six industry professionals expressed their interest in helping make this a reality, and with the support of Escape Studios SiC London was born.

0 Comments mark spevick

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mark spevick
Wed 2 May 2012: 12:00pm

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Trailer for Pixar’s “Brave”

Trailer for Pixar’s “Brave”

Finally we can take a glimpse at the new Pixar feature animation, Brave. We’ve heard great things about the film, and so we’re all completely psyched about its upcoming release later this summer. This is Pixar’s first time to tackle a fairy tale, and it’s set to be much darker in tone to their previous Pixar releases, as it takes inspiration from the masters of whimsical storytelling, Hans Christian Anderson and Brothers Grimm.

0 Comments Ellen Payne

Posted by
Ellen Payne
Tue 1 May 2012: 12:14pm

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The Studio Workshop: Camera Scale

The Studio Workshop: Camera Scale

Happy Tuesday, loyal readers. Here's a quick one relating to a problem that popped up a few times for the students last week. This is for anyone taking who has tracked footage into Maya and finds their tracking markers don't line up, because they've forgotten one simple step.

3 Comments Ash Miles

Posted by
Ash Miles
Tue 1 May 2012: 10:32am

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