As an artist, I have a huge passion for the process of pre-production; taking an idea and iterating until you achieve the correct result.
Ball of Twine or Game of Thrones? I Know What I'd Choose!
I've been watching and loving Game of Thrones since the moment it was introduced to me. Completely absorbed in the HBO action, it almost got to the point where if I needed to blaspheme, I would most likely yell out "JON SNOW" instead of the more traditional term.*
Get LinkedIn with The Art of VFX
LinkedIn is a pretty awesome tool for lots of reasons, but one in particular is how it encourages some users to be quite industrious in their spare time. And a perfect example of this is how freelance digital compositor Vincent Frei has created a group called The Art of VFX. This is where Vincent shares interviews he’s had with a range of industry professionals working in VFX, offering us VFX geeks an inside scoop into what they’ve been working on.
Mortal Kombat: Legacy
Mortal Kombat is a franchise everyone's familiar with. Along with Street Fighter and Tekken, it's one of the classic beat 'em ups of early arcades and game consoles, pitching several outrageous competitors against each other in an excessively violent fight to the death for...well who cares what the reason was, it was awesome! Spawning a huge list of games from 1992 all the way to the present day, MK has helped taint innocent childhoods for 20 years. It had two major films, one acceptable, one classically woeful, and last year, around the release of Mortal Kombat 9, came a pleasant surprise; Mortal Kombat: Rebirth.
The Decisive Moment Winners Announced
We announced back in May that the Chaos Group in association with CG Society, NVidia, MAXON and BOXX would be running the “Decisive Moment” competition. The challenge was to create a single image, using any application and V-Ray to render, that tells a decisive moment in time.
Epic VFX Time
Today I discovered a VFX themed collaboration which includes one of my favourite YouTube faces, Harley Morenstein of ‘Epic Meal Time’. He joins competitive gamer, filmmaker and part time VFX technician ‘Freddie Wong’, making for an outright ridiculous, (yet entertaining) couple of minutes of VFX action.
MARI: the best thing since sliced bread for texturing
The latest version of 3D digital paint tool MARI is being harnessed by LucasArts to help power the impressive visuals seen in its hotly-anticipated title Star Wars 1313.
Selby's App of the Week: Get 360-Degree Snap Happy with Photosynth
It's a well known fact that the iPhone camera is pretty cool but there's always been a certain je ne sais quoi missing from its camera interface. Granted it does make taking a quick pic a breeze but there isn't much on offer in terms of customisation or creativity. That's where Microsoft's Photosynth app comes in. This versatile panorama app automatically stitches vistas out of your iOS device camera's images.
Our latest escapees break out!
A fresh batch of escapees have broken out of the Escape studio and what a talented bunch to emerge, even if we do say so ourselves...
World's Largest Digital Photo: Say Cheese!
Feast your eyes upon this image. No it's not just a random cityscape image - it is in fact the World's largest digital photo.
Fubar Redux - A must watch!
Escapee Hasraf Dulull's fifteen-minute film is a true work of art! Set in an alternate reality with cats and dogs, it mixes some intense action with some serious drama, all emphatically enhanced by a unique animation visual style.
Nvizible create the outstanding CG in Grabbers
A film currently bringing an interesting element of humour to cinema screens in Ireland has been described as the heir to the “Shaun of the Dead” throne. This statement may not be far wrong. I won’t lie to you, the plot is a tad mental, but in that great tongue-in-cheek way that makes it the kind of film that will surely cheer you up at the end of a tough week. The film in question is Jon Wright’s Grabbers, and it’s one I hope you’ll all get a chance to see.
Reasons to be Creative, 3-5 September 2012
Roll up! Roll up! This year's Reasons to be Creative festival (formerly known as Flash on the Beach) is fast approaching, ready to serve up its esteemed melting pot of minds from the realms of digital art, coding, and design.
SimCity Is Back on a Global Scale!
Some of you may remember the incredibly addictive Maxis game, SimCity. If anything, you’ll remember the awesome tunes that accompanied your construction of cityscapes, with endless building potential. And for those of you with fond memories of this game, you’ll rejoice in knowing that the creators are taking it to a whole new level of development. SimCity is now global!
Get your game on at Gamescom 2012
Gamescom, Europe's premier gaming event, starts today in Cologne, Germany and will run through until the end of this week (15th - 19th August). With over 275,000 visitors, more than 5,000 journalists and 557 exhibitors from 39 countries, Gamescom is the World's largest games event, uniquely showcasing all interactive game segments from PC and console right through to mobile gaming. This is the place for game devs and manufacturers to make an impression on Europe's tastemakers and games journalists.
The Walking Dead Season 3
Despite all its woes over the first season, AMC's The Walking Dead amassed a huge following during its second season. Even though the story has arguably dragged at times, there is no doubting the fantastic special effects work that goes into each and every episode of the zombie thriller. Based on Robert Kirkman’s popular zombie apocalypse comic book series by the same name, The Walking Dead has captivated TV audiences for two seasons and is already whetting appetites for its highly anticipated third season, scheduled to air in the UK in October. The story follows a group of survivors, lead by police officer Rick Grimes (Andrew Lincoln), who band together in the midst of a gruesome zombie apocalypse. The creative concoction that is The Walking Dead blends real-world and CG elements, characters, and environments. Artists at Stargate Studios, an international production services and postproduction company, merge that which is real and imagined, as well as dead and undead, into a convincing, cohesive whole on a rather impressive weekly basis.
SIGGRAPH Round Up...
Another year another SIGGRAPH and what a packed in week it was. This year, LA didn't just give us earthquakes, heat waves and the biggest burritos known to man but also a full week of presentations from some of the biggest and newest studios plus an exhibition hall packed with the latest technology from around the world.
Here is a quick summary and a few favourites from last week. These are just some of the things to check out:
Disney Research showcases facial-capture technology at SIGGRAPH
So as many of you will know, SIGGRAPH was in full swing last week, where the nerdy world of CGI congregate in LA to share innovations, lectures and an incredible amount of boasting. SIGGRAPH is the Official Conference and Exhibition on Computer Graphics and Interactive Techniques, where leading personnel and companies in the CGI world get together and share what's been going on for them in the past and will be in the future.
Online Academy - Free Trial!
Is your mind a whirling dervish of creativity? Do your ideas formulate out of the blue, and evolve from non-existence to intrinsically detailed visions, in a matter of minutes? Channeling these skills can be an adventure, especially if you enter an industry where the boundaries are seemingly limitless…
