Working in the CG industry, I have always been fascinated with stop motion animation. Growing up watching films like Tim Burton's 'Nightmare Before Christmas', I have always wondered what goes on behind the scenes and how it all works. And, funnily enough, a couple of months ago, the flat where I live actually turned into an animation studio overnight.
It’s always interesting to see how different studios rank, whether it’s in regards to gaming, films or television. On Wednesday, Develop Online released its top 100 best studios, which, let’s be honest is always good to have a nose at. This time, however, what made it more interesting for us is the fact that two escapees have gone on to work for the number one voted UK game’s developer, Traveller’s Tales!
Don’t you just hate it when you watch a couple get together that you’ve been rooting for throughout the movie and then a giant mutant bug stabs her in the stomach and it’s all over? Yeah we hate it too. If you’re um-ing and ah-ing where this scene-setting image is from then it was, of course, the original Starship Troopers film, released in 1997.
It’s fair to say that the world of VFX is a bit like a tardis, a tardis that escapee Allyn Lawson knows all about.
We’ve been catching up with lots of the escapees from over the years, and one story in particular has been hugely inspiring to us. Having studied a ten week Maya comprehensive course at Escape Studios back in 2003, Alenka Abraham has paved a very exciting career for herself. Taking on an R&D software project at Glassworks, Alenka met her future business partner, Adam Cubitt. Together they set up Existential Ltd., a company that develops both real-time and off-line computer visualisation and animation technology. Collaborating with leading post-production companies like MPC, and many others across the UK, they’ve been involved in pioneering projects and are making quite a name for themselves.
Yes, I really went there. A new trailer has been released for the updated version of Total Recall, and gone are the days of Arnie showing his rippling torso and basking in the limelight. This adaptation follows Doug Quaid (Colin Farrell) on his quest to find something better than his current life. After discovering ‘Rekall’, and being warned against it, he decides to rebel (against the norm, funnily enough) and visit the place regardless. This results in Doug Quaid having to question everything to try discover what is, and isn’t, real. The film boasts robots, a futuristic (yet dark) London and a whole lot of CG from MPC, Double Negative and Prime Focus. So from an industry point of view, it's definitely going to be worth a watch.
I like to end a Friday with a chirpy, feel good post. So, following on from my blog yesterday of Pixar’s top 13 movies; I had to post about this second Pixar ranking order. IGN has released their thoughts on who the top 10 Pixar characters are, and I have to say that I am genuinely shocked at who, and where, they have placed certain individuals.
For those of us who like to indulge in a little bit of Pixar, whether it’s to appreciate the animation or just because you love a 'feel good' film, we all tend to have our favourites. My top 5 Pixar films (in no particular order) consist of Monsters Inc, Finding Nemo, Toy Story 3 (Ken is just hilarious the entire way through), Up and Wall-E.
Last Monday night saw the premiere of the The Amazing Spiderman in Leicester square. Whilst the premieres are continuing elsewhere around the globe I thought I’d bring you a bit of information as to why we at Escape are excited for the latest installment from the Spiderman franchise.
Last week was an interesting week for movie fans. Our prayers were answered when Michael Bay's production of Ninja Turtles was shut down (he decided that Teenage Mutant Ninja Turtles should be neither mutants nor teenagers, apparently, and the world decided to hate him). The Amazing Spiderman had it's London Premiere, another 45 minutes worth of TV spots for The Dark Knight Rises were released and the world was given Abraham Lincoln; Vampire Hunter.
Usually, comic book adaptations tend to be successful at the box office; Spiderman, Batman, The Hulk, The Avengers to name a few. However, there are exceptions; Green Lantern, Elektra and of course, Judge Dredd. Judge Dredd looked promising, we all love a bit of Stallone but the actual outcome, to put it nicely, didn’t quite live up to expectations.
Last night my partner in crime (Fellow marketeer Ellen Payne) and I were fortunate enough to attend an exclusive premiere at Framestore’s in-house cinema to see Snow White and The Huntsman and wow – it was good. After a long busy day in work, I didn’t really have any expectations of how good the film might be (in fact, I was more excited about the possibility of an end-of-day cinema snooze). But no such luck, the film was awesome! And I sat wide eyed for the whole 127 minutes. As well as the dashing huntsman (Chris Hemsworth, Thor), the Visual Effects was nothing short of incredible. From the dark army made of a thousand shards of glass to the oil-dripping evil queen Ravenna and sparkling gold animated mirror, it really is a feast for the eyes.
The Halla Stulecia in Wrocław, Poland is an almost 100 year old dome designed by legendary architect Max Berg and was built to commemorate the 1813 war of liberation against Napoleon. Almost a century on, members of the visual arts label AntiVJ have transformed the 65 foot concrete dome into what they call O (Omicron). O is a cinematic installation that paints the hall's intricate contours with the stark, pulsing lights of a futuristic starship.
NATIVITY is a pioneering digital art project by Martha Fiennes, a moving-image interpretation of the Christ Nativity inspired by a canon of Renaissance paintings on the story. Martha’s idea for this project was brought to life through the process of SLOimage, which is the process of random and perpetual image self-generation. It slowly transforms through a wide range of alternative pictorial content in a way that is unpredictable to both the artist and the viewer. In a way, it is as though this technique has its own level of consciousness, allowing the artwork to generate meaning in new and very unexpected ways.