As a creative professional, we hope you’re going to find the information below as exciting as we do. Last week, 14th November 2011, NVIDIA announced the arrival of NVIDIA Maximus, a technology that is set to revolutionise the way we all work. Delivering significantly increased speed and productivity to any pipeline with a single system that allows you to achieve a range of compute-intensive and graphics-intensive tasks simultaneously, you may start to wonder how you ever managed without it.
The whole point of CG Whiz is to give talented aspiring artists the kind of exposure necessary to kick-start their career, and there’s no better example of that than the first ever CG Whiz winner, Adam Droy. Following his 2009 success, Adam completed a twelve-week training course with Escape Studios, and now works as a 3D Artist at CG Whiz sponsors The Mill, at its UK studio in Soho, London.
We’re delighted to announce that CG Whiz 2011 is now open! We’re accepting entries from today for the competition, with the winner receiving a 12 week classroom course at Escape Studios and a 12 week placement with The Mill in either its London or LA offices. This is a once in a life time opportunity that could kick start the career of one talented young artist. If you don’t believe us, see what past winners Stu Schwartz and Adam Droy say about what winning has meant for them.
Autodesk have an awesome competition running at the moment, with great prizes for the winning and runner-up entries. They are calling out for submissions of a scene or design created on either 3ds Max 2012 or 3ds Max Design 2012. The winning entry will be featured on the 3ds Max Design 2012 box cover and splash screen. Entries will not be judged on production quality, but rather on imagination, innovation and an ingenious use of the Max logo. They are looking for inventive concepts or renderings of architectural designs as well as mechanical or industrial production design. So be adventurous.
Pixar, renowned for their cutting edge animation, know better than anyone the advantages of saving time where possible. The technical directors and supervisors on Cars 2 were faced with the challenge of building locations for this feature length animation. Those of you who have seen the sequel will remember that the lead character, Lightning McQueen, is being sent around the globe to race in the world Grand Prix. The challenge for the Pixar creative team was to build recognizable cities, on a very broad scale.
Escape Studios is hitting the road this year undertaking a program of talks, presentations and master classes throughout the UK universities and colleges.
Ever thought how hard it would be to design all the different buildings for a Medieval town and then deal with the layout and terrain?... Wow what a headache! Well, not such a headache any more. You can now create realistic looking medieval dwellings and villages that look like they have just come out of an episode of Merlin using CityEngine.
There has been lots of talk about CityEngine recently... and until now you couldn't easily try it out.
Chaos Group have just announced the availability of the new V-Ray for Maya 1.50 SP1, fully compatible with Maya 2011 a free of charge release for all existing customers.
We have some exciting news for aspiring modo artists wanting to learn modo straight from the experts. Luxology's very own expert trainer, Andy Brown will be delivering an introductory two-day course at Escape Studios in June. This course is ideal for artists who are new to modo and want to learn more about the interface and efficient modelling and shading workflows. You will also discover how to accelerate the production process by utilising time-saving modo features like presets, assemblies and kits.
Chaos have released their official Ach Vis 2009 Demo reel today. It showcases some really cool imagery from very talented Arch Vis artists. This is definitely worth a peek if you are interested in Arch Vis and want to see some amazing work from the industry’s top Arch Vis Studios.