Escapee Alessio Bertotti answers some questions on VFX and tells us about his time at Pixomondo Hamburg.
Or maybe the Zoo will come to Escape Studios instead…
We were contacted a few weeks back by long-time friend of Escape Studios, Haz Dulull, who has recently been signed up as a Director for feature film representation by I AM Entertainment, (nice one Haz!) and delighted us even more by announcing the release of his latest project which went online last month.
Acquiring some VFX skills is a natural path for most people who are currently using all the great tools we have today for video/film production and editing. The technology has matured to the point where we (the average single graphics guy or gal) use it almost on a daily basis.
As a 3D lover I am also a regular frequenter of Polycount. Some of you out there will no doubt already be familiar with this site, but for those that aren’t – it’s a community of pros and hobbyists that specialise in creating 3D for videogames, and it is always brimming with infatuating content.
Escape whips up a whirlwind of activity this week.
In this modern age, the desk of the busy designer is likely to be filled with graphics tablets, laptops and PC’s, and let’s be honest, there is such a thing as too much clutter. But hopefully when this invention hits the design world, things will change!
With a plethora of articles lamenting the VFX industry in the western world right now, it’s always a refreshing change to read a story with a more promising outcome.
A few weeks back, Escape’s Relationship Manager, Anita Gribble, was invited to speak with students at the University of Western England in Bristol, and on Friday 12th April she made the trip westbound. Undergrads, MA. and graphic design students were invited to come and meet with her to learn more about Escape Studios and the VFX industry in the UK, via a presentation followed by some Q & A.
In this new Ad from IKEA, we see a gang of garden gnomes waging war against an influx of new modern furniture, appearing on their turf. Watch as the battle ensues and mass gnomes are killed in action, and after you’ve seen it, take a second to ponder how it was created!
VFX artists out there will know that the best CG is the stuff that remains unnoticed.
Now that I have your attention, please click onto the video above because you are in for a real treat.