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CG Workflows with Avatar

On Wednesday we were at the Apollo cinema in Picadilly, for our CG Workflows event with Framestore, looking at some of the extremely difficult shots they were asked to tackle on Avatar.

2 Comments Mark Cass

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Mark Cass
Fri 5 Mar 2010: 12:32pm

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Birds Eye View Training Course

Are you a woman trying to break into the film industry? If so, this training course could be just what you’re looking for.

3 Comments Paul Wilkes

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Paul Wilkes
Thu 18 Feb 2010: 5:16pm

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Animation Masterclass with Pixar Artists - places available now!

As some of you may have seen, we've got a fantastic event coming up in March - a two day masterclass with the doyens of CG animation, Pixar.

2 Comments Paul Wilkes

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Paul Wilkes
Wed 10 Feb 2010: 9:19am

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Stereoscopic: A "Suite" Solution!

So I've promised details previously, and details you shall have!

0 Comments Dan Young

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Dan Young
Fri 5 Feb 2010: 11:55am

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What would have Pompeii looked like in 80 AD? Part II

What would have Pompeii looked like in 80 AD? Part II

To answer comments posted by Zeropuff1234, we asked the CityEngine’s creator, Pascal Mueller, CEO of Procedural Inc to shed some more light on what CityEngine can do and how to get a more realistic look by populating cities with people.

0 Comments Mark Cass

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Mark Cass
Fri 5 Feb 2010: 10:24am

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Avatar and the art of motion capture

Avatar and the art of motion capture

I came across the following Avatar making of-video and I  thought I would spread the word and share it here for you to check out. It provides a good overview of the basics of motion capture and how this technology was used to create Avatar. Enjoy!

0 Comments David Joos

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David Joos
Mon 1 Feb 2010: 11:53am

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Escape this Spring

For those of you considering working in this thriving, dynamic industry, we’re offering a taster into the world of computer graphics with a range of three-day short courses. They’re a great opportunity to get a better understanding of the career opportunities out there while gaining valuable insight into the industry.

0 Comments Paul Wilkes

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Paul Wilkes
Thu 21 Jan 2010: 12:06pm

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Disney releases Ptex as open source

Ptex is a technique for per-face, multi-resolution texture mapping without the need to setup your UV's manually. While the paper by Brent Burley (Walt Disney Animation Studios) and Dylan Lacewell (Walt Disney Animation Studios & University of Utah) has been around for a while, last Friday, Disney released the project as open source.

1 Comments David Joos

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David Joos
Mon 18 Jan 2010: 12:57pm

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Autodesk Project Cooper...

We have just come by an interesting little tool from our friends at Autodesk - and it's free!

0 Comments Mark Cass

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Mark Cass
Mon 18 Jan 2010: 12:33pm

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Top Down Animation - Work In Progress - Step 19

Top Down Animation - Work In Progress - Step 19

Step Nineteen - Final Adjustments

0 Comments Jeff Pratt

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Jeff Pratt
Thu 14 Jan 2010: 8:30pm

Top Down Animation - Work In Progress - Step 18

Step Eighteen - Left Fingers

0 Comments Jeff Pratt

Posted by
Jeff Pratt
Thu 14 Jan 2010: 8:30pm

Top Down Animation - Work In Progress - Step 10

Top Down Animation - Work In Progress - Step 10

Here's the tenth step in my Top Down Animation, Work in Progress series. The following video shows my Left Foot Animation Pass.  In which I do the same as the last video and concentrate just on the Left Foot this time to add details to the animation. Step Ten - Left Foot: Again, if you have any questions or thoughts, leave a comment or send me a Tweet (@escape_studios)

0 Comments Jeff Pratt

Posted by
Jeff Pratt
Mon 11 Jan 2010: 10:21am

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