We've teamed up with 3D World to give you guys the chance to improve your Maya Skills. Seth Gollub, senior animator at Framestore New York shares some of his Maya animation tips, letting us in on a few secrets along the way.
We’ve heard of a great opportunity for any of you looking to showcase a short film you’ve been working on.
We have some exciting news for aspiring modo artists wanting to learn modo straight from the experts. Luxology's very own expert trainer, Andy Brown will be delivering an introductory two-day course at Escape Studios in June. This course is ideal for artists who are new to modo and want to learn more about the interface and efficient modelling and shading workflows. You will also discover how to accelerate the production process by utilising time-saving modo features like presets, assemblies and kits.
At the Animation and Story Master Class which took place recently, we caught up with Matthew Luhn to get his thoughts on animation. He has worked on some of the biggest animated films produced, including Toy Story and Toy Story 2, Monsters’ Inc., Finding Nemo and Up. Prior to joining Pixar in 1992 Matthew worked on The Simpsons as an animator.
Chaos have released their official Ach Vis 2009 Demo reel today. It showcases some really cool imagery from very talented Arch Vis artists. This is definitely worth a peek if you are interested in Arch Vis and want to see some amazing work from the industry’s top Arch Vis Studios.
We have good news for all Fusion users out there. We are going to be hosting an exclusive three-day Fusion master class, which will be delivered by eyeon’s expert trainer, Eric Westphal.
We’re launching a brand new set of online courses – Self Directed Learning. These low-cost distance learning courses are aimed at students, aspiring 3D artists and computer graphics (CG) hobbyists across the world, and cover CG industry staples Maya, ZBrush and Nuke in detail.
Step Seventeen - Right Arm.
I thought I’d give you all a sneak peek at what’s currently happening on our Animation course. The students have just completed a day of life drawing lessons to help with their understanding of composition, staging, silhouetting and several other traditional art skills vital for 3D animators.
This is hot off the press from Autodesk at the Games Developers Conference in San Fran... Rather than paraphrase their release, I thought you'd like to see it in its entirety. So here it is:
We have some exciting news from Autodesk today. They have just unveiled the 2011 versions of its Digital Entertainment Creation software with the promise of increased production efficiency, especially in terms of interaction, workflow, interface design and interoperability. The release dates are yet to be announced, but from what we've seen the new versions promise great value and some avant-garde technology developed with the likes of Sony Pictures Imageworks.
Step Sixteen - Left Arm.
Step Fifteen - Feet.
Step Fourteen - Body
Escape this Spring!
Are you a woman trying to break into the film industry? If so, this training course could be just what you’re looking for.
As some of you may have seen, we've got a fantastic event coming up in March - a two day masterclass with the doyens of CG animation, Pixar.
So I've promised details previously, and details you shall have!