Once again we are going to be running a couple of course specific Open Days for those would like to find out more about our courses and the sort of training we offer here at Escape.
CG Whiz Judge Lee Danskin: Tips for the Amateur Category
CG Whiz 2011 has been open for entries for over a week now, and we’re already seeing lots of great work coming in. We know a lot of you will be hard at work on your showreels, so to give you some insight into what the judges will be looking for in the amateur category, we caught up with Lee Danskin, our Training Director and a CG Whiz judge since the competition started two years ago.
Coaching Diary – A day in the Life of a Compositor at Framestore
One foggy day in London town, a gaggle of our compositing students congregated for coffee at Oxford Circus.
New February VFX Course Dates & Exciting News About Houdini
Due to unprecedented demand for our 12-week Visual Effects Production and 18-week Visual Effects Professional courses, we've just announced a new course date for February 2012. Our two January courses our now full, so if you're interested in joining the February course please contact us as soon as possible as we expect it to fill quickly too.
News Round-Up: Monday 17th Oct 2011
Here is my usual Weekly Round-Up of News, with stories that I have picked up over the past week. If you have suggestions for stories I missed, just drop me a line or post a comment.
Amazing Idents for BT Vision By ManvsMachine & Proud Creative
BT Vision (a TV-on-demand service from British Telecom) has just been through a re-branding excersise which was carried out by ManvsMachine in collaboration with Proud Creative. ManvsMachine were tasked with creating the idents, while Proud Creative worked on the graphic design elements of the newly created identity.
Framestore Integrate IKinema
IKinema are a relatively young company based in the UK with a very special product that is improving the workflow among VFX departments. For anyone lucky enough to have worked with this programme they will know that the IKinema technology is a powerful plug-in and a real asset to any project working with motion capture and animation. It’s an incredible tool with advanced solver settings and a flexible constraint system. It's no wonder Framestore, one of the top VFX companies in Europe, are taking full advantage of this tool by integrating it into their motion capture pipeline.
CG Whiz 2011 is Now Open!
We’re delighted to announce that CG Whiz 2011 is now open! We’re accepting entries from today for the competition, with the winner receiving a 12 week classroom course at Escape Studios and a 12 week placement with The Mill in either its London or LA offices. This is a once in a life time opportunity that could kick start the career of one talented young artist. If you don’t believe us, see what past winners Stu Schwartz and Adam Droy say about what winning has meant for them.
Keeping Creativity & Your Animations Alive
One of the most entertaining parts of the Character Animation course that I teach at Escape studios is the lesson where the students invent, design and pitch an original animated character to myself and the rest of the class. The purpose of the exercise is to get students thinking not just about the technical side of character motion and action but also to think inventively and creatively. Can we invent characters as well as animate them? The visual effects industry is often demanding in terms of time and energy, and one of the best antidotes to the problem of "burn out" is to keep the creative spirit alive. After all, we all went into the arts to invent and create, not just to polish other people's ideas.
Shapes in Motion - Inspiring Animators
Shapes In Motion was founded in 2010 by Sarah Perry who is not just an actor but an acting and movement coach. Having met Sarah recently at Escape Studios I wanted to tell you more about the interesting coaching work she does with animators. Sarah has been working in the visual effects industry in various tutoring/coaching capacities on a freelance basis since 2008, with recent clients including MPC and Double Negative.
News Round-Up: Monday 10th Oct 2011
Here is my usual Weekly Round-Up of News, with stories that I have picked up over the past week. If you have suggestions for stories I missed, just drop me a line or post a comment.
CVMP - Last Call for Short Papers
It seems there is an abundance of technology conferences to choose from this year. For fellow technology enthusiasts out there, this is an exciting time, as we are treated to an ocean of updates, new releases and ground breaking developments. One conference we give a particular seal of approval to is the much anticipated CVMP (Conference for Visual Media Production), now in its 8th year running. This is a conference dedicated to the geeks of the visual media production industries, whether that is in film, broadcast or games.
@Escape_Studios Follow: @I_Zer0
An extended conversation (more than 140 characters) with our Twitter followers. Five questions finding out more about them and what they feel about the industry, with @TobyJOYdigital our Social Media Manager.
The Foundry Announce New Product
Though a very powerful compositing tool NUKE has been missing a component many artist could benefit from. HIERO is a new product in development at The Foundry that hopes to provide the missing link for a more efficient shot management system in your VFX pipeline.
Last Chance to Grab Your Early-Bird Discount!
Everyone likes to make a saving where they can, that's why we offer all students paying their full course fee's three months in advance, an early-bird discount of £500.
News Round-Up: Monday 26th Sep 2011
Here is my usual Weekly Round-Up of news with the stories that I have picked up over the past week. If you have suggestions for stories I missed, just drop me a line or post a comment.
News Round-Up: Monday 19th Sep 2011
Following on from last week's announcement about our Weekly Round-Up of news, here are the stories that I have picked up over the past week. If you have suggestions for stories I missed, just drop me a line or post a comment.
CityEngine: Mapping Out The Locations on Pixar’s 'Cars 2'
Pixar, renowned for their cutting edge animation, know better than anyone the advantages of saving time where possible. The technical directors and supervisors on Cars 2 were faced with the challenge of building locations for this feature length animation. Those of you who have seen the sequel will remember that the lead character, Lightning McQueen, is being sent around the globe to race in the world Grand Prix. The challenge for the Pixar creative team was to build recognizable cities, on a very broad scale.
News Round-Up: Monday 12th Sep 2011
For some time now, I have been doing a weekly round up of news for our own internal use at Escape Studios. I never actually thought of sharing it more widely until someone pointed out to me last week, that actually, maybe it would be useful to the people who read this blog.
The Ancient History of Computer Animation
When you ask people about Pixar's early 3D animated films they may answer you Luxo Jr from 1986, but Ed Catmull, Pixar founder, made his first animated film while still at the University of Utah, way back in 1972.
