Many of you will know who I’m referring to if I mention Sulley, Boo and Mike Wazowski. If you don’t, shame on you. They are, of course, the main characters from Disney’s Monsters Inc. The film won an Oscar, a BAFTA and a variety of other awards for its storyline, music and character animation. So if you haven’t seen it, invest, as it’s definitely worth a watch.
I was on holiday last week, enjoying the almost total lack of sun, and having a week long geekasm at the E3 coverage. Imagine my surprise, then, to come back to work at Escape to discover hardly a mention of all that awesomeness on the blog. This is not, I thought to myself, acceptable. So have a peek at this!
Did any of you hear the breaking news this week that Disney have unveiled what will be their latest CG project? If not, then have no fear. I can now share with you that Frozen is set to be their next classic. Unfortunately there's very little information released on this, but as we receive more information we’ll pump it out to you.
When you consider the people who work in animation and VFX, many are guilty of picturing the stereotype in their minds; a bunch of geeky men working in a cramped computer room to produce the stunning images we see on screen. And I write to you now, with a sigh of relief, knowing that this is actually not the case. The Visual Effects Society (VES) has uploaded a video to their website which shows the NAB 2012 panel, consisting of five women, sharing their views, opinions and experiences working in the industry. The panel includes: questions from Randi Altman with answers from Jenny Fulle, Gabby Gourrier, Joni Jacobson, Jody Madden and Sarah McGrail.
We are really pleased to have been invited to partner with The Foundry at the VES Career Fair and Technology Expo this weekend.
The Softimage Creatives launch event went ahead on May 29th as planned, and it was nothing short of amazing. There was an incredible turn out of XSI enthusiasts, which confirms to us all that the community of users is still very much alive. Over 150 people squeezed into Jerusalem Bar on Rathbone Place to celebrate the launch of the London Softimage user group, and among those were visitors who travelled from Ireland and the continent. It’s this dedication to the cause that will undoubtedly help make the independent Softimage user group a real success, and I’m sure it has proved to the SiC founders that their efforts have not been in vain.
We know it has been a long time coming but we finally managed to get our hands on some insider info into the HBO series Game of Thrones. The second season has been just as intense and enthralling as the first and with the production for the third season renewed just two days after the second series aired, we hope to see a lot more of Westeros soon!
Where there is light there is always dark, to maintain a little bit of balance in this world. Cartoon villains are something to be celebrated and the Animation World Network (AWN) have done exactly that, compiling two lists of the best villains- The Evil and The Funny. And hey… everyone needs a little light relief in their lives. And we are happy to provide it for you.
Doing a VFX course can lead your career in many directions. For many of our students it has been the launching pad for a career in post-production, for film, TV and commercials. Many students have also gone on to work in other areas such as games and architectural visualisation. We teach the fundamentals and practicalities of working in CG, paving the way for what you will eventually specialise in.
Welcome back everyone!! I hope you all had a cracking weekend. Right now we are going to pick up where we left off on Friday with FG Maps.
This year, Escape Studios is ten years old, and it’s a pretty big deal for us. It’s also a big deal for all of the students who we’ve trained over the years and are now dotted throughout the world of VFX. So, from now on, every week, we’re going to be launching a story from our escapee Wall of Fame which will showcase all of the escapees who have gone on to work on the biggest and boldest films, TV shows, commercials and games over the years. It’s a chance for them to step up and take a bow, albeit a virtual one.
Welcome back to part two of our series on effects that you thought were CG.