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Animation Masterclass with Pixar Artists - places available now!

As some of you may have seen, we've got a fantastic event coming up in March - a two day masterclass with the doyens of CG animation, Pixar.

2 Comments Paul Wilkes

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Paul Wilkes
Wed 10 Feb 2010: 9:19am

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Stereoscopic: A "Suite" Solution!

So I've promised details previously, and details you shall have!

0 Comments Dan Young

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Dan Young
Fri 5 Feb 2010: 11:55am

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What would have Pompeii looked like in 80 AD? Part II

What would have Pompeii looked like in 80 AD? Part II

To answer comments posted by Zeropuff1234, we asked the CityEngine’s creator, Pascal Mueller, CEO of Procedural Inc to shed some more light on what CityEngine can do and how to get a more realistic look by populating cities with people.

0 Comments Mark Cass

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Mark Cass
Fri 5 Feb 2010: 10:24am

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"Project Twitch": Maya in a web browser

Autodesk Labs recently added Maya to the company's "Project Twitch". If you feel like saying "so what?!", please keep on reading...

1 Comments David Joos

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David Joos
Fri 5 Feb 2010: 10:03am

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Avatar and the art of motion capture

Avatar and the art of motion capture

I came across the following Avatar making of-video and I  thought I would spread the word and share it here for you to check out. It provides a good overview of the basics of motion capture and how this technology was used to create Avatar. Enjoy!

0 Comments David Joos

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David Joos
Mon 1 Feb 2010: 11:53am

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What would have Pompeii looked like in 80 AD?

What would have Pompeii looked like in 80 AD?


This 3D reconstruction of ancient Pompeii is quite neat. Generated with Procedural’s CityEngine, it shows how quickly a 3D city can be created using a plug-in, and eliminate the time-consuming tasks of manual modeling and design often required in games, post-production and architectural visualisation. It is also up to 10 times more efficient at creating urban environments than existing packages. It is completely brand new to Escape Studios – no need to say we are quite excited about it.

3 Comments Mark Cass

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Mark Cass
Mon 1 Feb 2010: 11:34am

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2009 Customer Satisfaction Survey - Winners!

A few weeks ago we ran a customer satisfaction survey. As part of the survey, we had a prize draw, with the winners bagging a masterclass with our VFX tutor Lee Danskin and the runners up all receiving Amazon vouchers.

0 Comments Isabelle Duarte

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Isabelle Duarte
Fri 29 Jan 2010: 3:03pm

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Service Pack 3 for modo 401 Released!

We have lots of exciting new developments from our friends at Luxology.

0 Comments Mark Cass

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Mark Cass
Fri 29 Jan 2010: 10:51am

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Stereoscopic: Simplified!

Hello world!

Since the releases of The Final Destination and Avatar, there's been alot of talk about town regarding stereoscopic 3D, workflow and how it applies to film, commercials, TV and all things media.

0 Comments Dan Young

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Dan Young
Fri 29 Jan 2010: 10:43am

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Free Camera Projection in Nuke Tutorial

We’ve just made another free tutorial available to you all: Camera Projection in Nuke is a great opportunity for those of you who want a better understanding of Nuke's 3D environment.

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Mon 25 Jan 2010: 1:14pm

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Escape this Spring

For those of you considering working in this thriving, dynamic industry, we’re offering a taster into the world of computer graphics with a range of three-day short courses. They’re a great opportunity to get a better understanding of the career opportunities out there while gaining valuable insight into the industry.

0 Comments Paul Wilkes

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Paul Wilkes
Thu 21 Jan 2010: 12:06pm

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Game Course - images

Here's a selection of what our game course students have created. As I mentioned before, I'm really proud of what the guys have come up with, and I would love to show you every single students work, were it not for amount of space it would take up on the blog. So here, as a compromise, is a selection:

2 Comments Simon Fenton

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Simon Fenton
Thu 21 Jan 2010: 11:05am

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Disney releases Ptex as open source

Ptex is a technique for per-face, multi-resolution texture mapping without the need to setup your UV's manually. While the paper by Brent Burley (Walt Disney Animation Studios) and Dylan Lacewell (Walt Disney Animation Studios & University of Utah) has been around for a while, last Friday, Disney released the project as open source.

1 Comments David Joos

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David Joos
Mon 18 Jan 2010: 12:57pm

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Autodesk Mudbox 2010 Service Pack 1

Our friends at Autodesk have released the first service pack for Mudbox 2010.

0 Comments Mark Cass

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Mark Cass
Fri 15 Jan 2010: 12:08pm

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