Today we’ve launched a brand new set of online mentored learning courses to offer a helping hand to international grads and drive the next wave of computer graphics talent. The twelve-month course offers the same high quality, interactive training experience as our flagship Visual Effects classroom course.
Our friends at Pixologic have done it again... There seems to be no stopping the development team and now Windows and Mac users will unite!
On Monday August 9 ,2010 existing users will be able to upgrade FREE OF CHARGE! Updated versions of all major plugins, and GoZBrush support for Modo, Cinema 4D, 3DSMax and Maya for Windows and Mac systems.
More information about ZBrush 4.0 and its features will be presented closer to launch date.
It's great to see entries coming through for our Graduate Design Awards. Just a quick reminder you need to upload your show reel to our YouTube channel and then complete your entry by sending your contact details to email@example.com. We need your name, showreel title, email address, telephone number, year of graduation, university and course attended.
We have a real treat in store for you with July’s free tutorial; it’s a pretty technical and hands-on, and takes an in-depth look at geometry tracking within PFTrack.
It’s one of the final tutorials taken from our Camera Tracking for VFX Course and explains how the use of geometry can ‘Solve’ the motion of an object, enabling CG elements to interact with live action objects.
Autodesk have just released a new set of hotfixes for their 3ds Max series of products for you to get stuck into.
We’ve launched the CG Graduate Design Awards aimed at uncovering talented uni grads in the UK and US. This is the first international competition of its kind, where we’ll be giving fresh talent, a helping hand into the competitive computer graphics world with our partners The Mill. So, if you’re a student or recent graduate dreaming of breaking into the industry, this is the opportunity for you.
The eagle eyed amongst you will have seen that we’ve got a slightly different look about us – we’ve got a new website and a new brand. We’re still the same Escape Studios, we’ve just revamped everything to make it more accessible and better connected.
There has been lots of talk about CityEngine recently... and until now you couldn't easily try it out.
As many of you will know, we are running our first Animation course with our new tutor Alex Williams starting on July 5th, and we still have a couple of places remaining. If you are interested in learning how to become a professional animator, and want to take advantage of Alex’s expert knowledge, then please get in touch to reserve your place. There are only a couple of weeks to go, so make sure to get in touch straight away!
Last month, we showcased some fantastic work which came off the back of our Visual Effects Course. Seems that everyone really enjoyed it so we thought we'd treat you to another. The quality of work from these guys, especially as it's after just 12 weeks of training, is pretty amazing. Hat's off to them!
If you were looking to improve your modelling skills you couldn't have picked a better time, because this month we're giving away TWO free tutorials instead of one!
Chaos will be in London this July, and we have decided to team up with them to deliver a one-day V-Ray for 3ds Max Advanced Training Course.
We are all looking forward to the UGM tonight with our very technical friends at Pixar! Over 200 people in attendance... should be a great night and plenty of Escape $ behind the bar!
Really looking forward to next week because it's the start of the games course here at Escape Studios. So, before the hard work begins for my students, here is a bit of Friday fun! Check out the impossible motion video.
This month's free tutorial is part of a series that discusses alternative methods of recreating naturalistic lighting in an exterior environment. Taken from our Advanced Lighting with Maya and Mental Ray course, this tutorial concentrates on optimising raytrace shadows within a manually lit scene, and will teach you how to add ambient shadows via a custom occlusion shader. This tutorial will give you the production level skills expected of a junior lighting artist.
If you’re like most of us, and love to get your hands on the latest Autodesk 2011 products but cringe at the thought of paying the total sum up front, then you may want to check this out. We’re now offering prospective Autodesk 2011 users the option of funding their set-up with subscription payment plans from Autodesk Finance.
If you haven’t seen this already from our tweet a while back, you must check out this awesome piece of work from Patrick Jean.
Following the Pixar masterclass, we asked Pixar’s Andrew Gordon to share his tips on creating a fantastic animated sequence and tell us how he came to work in the industry and at Pixar.