As part of our ongoing commitment to the US, we have recently been on a whistle stop tour of California visiting all of the leading lights in the VFX and animation industry. Lee and I were lucky enough to visit the likes of ILM, Pixar, Dreamworks, Sony Imageworks and Tippett Studio. It was like walking into a living museum of the best VFX and animation has to offer, from the original costumes and matte paintings from the Star Wars series to the giant Luxo Jr outside Pixar's HQ. We were completely in geeky film heaven. Lee's excitement at seeing models and maquettes from some of his favourite movies was very obvious. For those of us who know him, well there is no volume control!
Our friends at 4DMax are 3D data capture specialists and have been blazing a trail recently with their work scanning heads, bodies, objects and environments for some very high profile VFX movies. We’ve tried the technology here at the Escape Studios’ offices using the heads of a few weary volunteers to see how the technology works. The results are amazing!
Those of you who follow us on Twitter will know that we had our first ever realtime Twitter feedback session on Monday. I am told I should refer to them as Tweetups or Twitter parties, but if truth be told, it was a simple, honest, online showreel clinic! We asked our followers to send us links to their reels, and Lee Danskin, our Training Development Director, provided his usual professional feedback.
Autodesk have just releasd a brand new Hot Fix for Autodesk® 3ds Max® 2011 and Autodesk® 3ds Max® Design 2011.
It’s always great to find out how escapees get on after their training and enter the world of work. Last week, we met up with ex-student Robert Holmes out at SIGGRAPH. Since his time at Escape, Rob’s gone on to work on some amazing projects at The Mill. He took time to tell us how he got his break and what’s needed to be successful in this industry.
Now almost as hyped an event as the World Cup itself, the Nike ad this year starred a host of big names, from our own Wayne Rooney through to Franck Ribiery of France, Italy’s Fabio Cannavaro and even shiny Cristiano Ronaldo of Portugal. Most people will have seen at least one of the shorter clips, if not the full thing, and the eagle eyed among you will know that the guys at the Mill were on hand to provide the VFX wizardry.
For those of you that have been eagerly waiting for the next release of Fusion, you’ll be pleased to know that Version 6.1 is out now and available for shipping.
Today we’ve launched a brand new set of online mentored learning courses to offer a helping hand to international grads and drive the next wave of computer graphics talent. The twelve-month course offers the same high quality, interactive training experience as our flagship Visual Effects classroom course.
Our friends at Pixologic have done it again... There seems to be no stopping the development team and now Windows and Mac users will unite!
On Monday August 9 ,2010 existing users will be able to upgrade FREE OF CHARGE! Updated versions of all major plugins, and GoZBrush support for Modo, Cinema 4D, 3DSMax and Maya for Windows and Mac systems.
More information about ZBrush 4.0 and its features will be presented closer to launch date.
It's great to see entries coming through for our Graduate Design Awards. Just a quick reminder you need to upload your show reel to our YouTube channel and then complete your entry by sending your contact details to email@example.com. We need your name, showreel title, email address, telephone number, year of graduation, university and course attended.
We have a real treat in store for you with July’s free tutorial; it’s a pretty technical and hands-on, and takes an in-depth look at geometry tracking within PFTrack.
It’s one of the final tutorials taken from our Camera Tracking for VFX Course and explains how the use of geometry can ‘Solve’ the motion of an object, enabling CG elements to interact with live action objects.
Autodesk have just released a new set of hotfixes for their 3ds Max series of products for you to get stuck into.
We’ve launched the CG Graduate Design Awards aimed at uncovering talented uni grads in the UK and US. This is the first international competition of its kind, where we’ll be giving fresh talent, a helping hand into the competitive computer graphics world with our partners The Mill. So, if you’re a student or recent graduate dreaming of breaking into the industry, this is the opportunity for you.
The eagle eyed amongst you will have seen that we’ve got a slightly different look about us – we’ve got a new website and a new brand. We’re still the same Escape Studios, we’ve just revamped everything to make it more accessible and better connected.
There has been lots of talk about CityEngine recently... and until now you couldn't easily try it out.
As many of you will know, we are running our first Animation course with our new tutor Alex Williams starting on July 5th, and we still have a couple of places remaining. If you are interested in learning how to become a professional animator, and want to take advantage of Alex’s expert knowledge, then please get in touch to reserve your place. There are only a couple of weeks to go, so make sure to get in touch straight away!
Last month, we showcased some fantastic work which came off the back of our Visual Effects Course. Seems that everyone really enjoyed it so we thought we'd treat you to another. The quality of work from these guys, especially as it's after just 12 weeks of training, is pretty amazing. Hat's off to them!