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Escape Studios announces winner of the CG Graduate Design Awards

Escape Studios announces winner of the CG Graduate Design Awards

Firstly a big thank you to all of you who entered our CG Graduate Design Awards. We were really impressed with the standard of entries and it made last week’s judging day with our friends at The Mill pretty tough.

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Thu 16 Sep 2010: 8:25am

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Phoenix FD First Upgrade

A few weeks ago I promised to have a closer look at the new Phoenix FD, to give you an idea of what it can do.

0 Comments Lee Danskin

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Lee Danskin
Wed 15 Sep 2010: 8:10am

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IBC 2010 - Amsterdam

IBC 2010 - Amsterdam

I spent my weekend at IBC in Amsterdam, poor me I hear you cry!

0 Comments Mark Cass

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Mark Cass
Tue 14 Sep 2010: 3:47pm

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The latest in Artificial Intelligence

The latest in Artificial Intelligence

We now offer a cool new artificial intelligence (AI) piece of software for game developers called xaitment.

0 Comments Mark Cass

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Mark Cass
Tue 14 Sep 2010: 10:01am

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New Limbo Game: Scary, Claustrophobic and Beautiful

New Limbo Game: Scary, Claustrophobic and Beautiful

Following on from our looks or personality blog I wanted to share this game in case you haven't seen it all ready. For me, this game has the perfect blend: an incredible art style, ingenious game play and haunting sound.

0 Comments Simon Fenton

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Simon Fenton
Fri 10 Sep 2010: 11:29am

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Nvidia vs ATi: War over, in name at least

For the hardcore 3d artists who have been doing this for many a year, it's sad to see an iconic brand lose its identity after such a long and illustrious career. it has always been a love hate relationship for ATI/Nvidia among all 3D artists. I come from a time when graphics cards in PC's where absolutely atrocious; that was before VGA and when 4 colours was a big deal. There was I, with my silicon graphics 4D20 and a geometry engine running GL. How advanced was I?!

0 Comments Lee Danskin

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Lee Danskin
Fri 10 Sep 2010: 9:59am

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Escape opens the BOXX with Boston

We’re pleased to announce that we are now going to be selling BOXX Technologies’ machines exclusively in the UK. This means that people buying workstations like the 3DBOXX 8550 Xtreme will now have access to next day shipping, reduced build times and local customer support.

0 Comments Mark Cass

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Mark Cass
Thu 9 Sep 2010: 2:54pm

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September's Free Tutorial - Bumping and Adding Effects

September's Free Tutorial - Bumping and Adding Effects

If you want to gain more production-level modelling skills, this is a great tutorial.  It’s taken from the final part of our Advanced Shading with Maya online course and looks at the steps needed to create a realistic render, by adding bump detail with procedural textures and making use of effects.

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Thu 9 Sep 2010: 2:50pm

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Only 4% of UK games industry staff are female

Saw this article in GamesIndustry.biz and was a bit shocked.

1 Comments Simon Fenton

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Simon Fenton
Thu 9 Sep 2010: 2:05pm

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Stereographic 3D - Who's getting it right?

Stereographic: looks like this time it might be here to stay. But with differing techniques in post and production and delivery mechanisms still in flux who's getting it right?

1 Comments Lee Danskin

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Lee Danskin
Thu 9 Sep 2010: 11:01am

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Free 1-Week Mentored VFX Training

Free 1-Week Mentored VFX Training

So, to celebrate the launch of our Online Mentored VFX course, we have decided to go mad and give away for free the first week of the course to fifteen lucky people.

7 Comments Paul Wilkes

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Paul Wilkes
Tue 7 Sep 2010: 10:56am

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Houdini 11 Ready for the Masses?

Houdini 11 Ready for the Masses?

Now that the competitive race between Maya and 3ds Max has somewhat run its course (because they are both owned by Autodesk), we look to other developers to see what they are doing to close the gap.

1 Comments Mark Cass

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Mark Cass
Tue 7 Sep 2010: 7:36am

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Free RenderMan Tips and Tricks Webinar

Free RenderMan Tips and Tricks Webinar

Hi Everyone, my name is Chris Ford from Pixar Animation Studios and I manage Pixar's RenderMan business from our studio in California. I am delighted that Escape has kindly offered me the opportunity to contribute an occasional guest blog post.

3 Comments Chris Ford

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Chris Ford
Fri 3 Sep 2010: 10:53am

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Growing up with Maya

Growing up with Maya

I had a picture sent to me from an old colleague this week (above). It was taken in the "fake" Getaway pub on the 4th floor of SCEE’s (Sony Computer Entertainment Europe) offices in Soho.

0 Comments Mark Cass

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Mark Cass
Thu 2 Sep 2010: 10:19pm

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Free Evaluations of modo Production Now Available

Luxology are now giving away modo Production Evaluations for free. The Production Evaluation gives you access to more much more content than you would normally get with the free Basic modo Trial – so it actually gives you can a chance to properly test drive modo.

0 Comments Mark Cass

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Mark Cass
Wed 1 Sep 2010: 10:55am

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Inception Zero Gravity

For me the best movie so far this year has to be Christopher Nolan's Inception. it will be interesting come Oscar time to see if the Academy and the world at large agree. It is a fantastic combination of amazing direction and cinematography, a gripping script and amazing VFX. The best VFX are the ones you don't see and only afterwards do you think "How did they do that?".

2 Comments Dom Davenport

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Dom Davenport
Tue 31 Aug 2010: 8:16am

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California Dreams

California Dreams

As part of our ongoing commitment to the US, we have recently been on a whistle stop tour of California visiting all of the leading lights in the VFX and animation industry. Lee and I were lucky enough to visit the likes of ILM, Pixar, Dreamworks, Sony Imageworks and Tippett Studio. It was like walking into a living museum of the best VFX and animation has to offer, from the original costumes and matte paintings from the Star Wars series to the giant Luxo Jr outside Pixar's HQ. We were completely in geeky film heaven. Lee's excitement at seeing models and maquettes from some of his favourite movies was very obvious. For those of us who know him, well there is no volume control!

2 Comments Dom Davenport

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Dom Davenport
Thu 26 Aug 2010: 9:21am

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4DMax Helps Creates New Identity for Willie’s Chocolate Factory

4DMax Helps Creates New Identity for Willie’s Chocolate Factory

Our friends at 4DMax are 3D data capture specialists and have been blazing a trail recently with their work scanning heads, bodies, objects and environments for some very high profile VFX movies. We’ve tried the technology here at the Escape Studios’ offices using the heads of a few weary volunteers to see how the technology works. The results are amazing!

1 Comments Paul Wilkes

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Paul Wilkes
Wed 25 Aug 2010: 3:55pm

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Two showreel tips

Those of you who follow us on Twitter will know that we had our first ever realtime Twitter feedback session on Monday. I am told I should refer to them as Tweetups or Twitter parties, but if truth be told, it was a simple, honest, online showreel clinic!  We asked our followers to send us links to their reels, and Lee Danskin, our Training Development Director, provided his usual professional feedback.

0 Comments Paul Wilkes

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Paul Wilkes
Thu 19 Aug 2010: 5:40pm

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New Hot Fix for 3ds Max & 3ds Max Design 2011 Released

Autodesk have just releasd a brand new Hot Fix for Autodesk® 3ds Max® 2011 and Autodesk® 3ds Max® Design 2011.

0 Comments Mark Cass

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Mark Cass
Thu 12 Aug 2010: 2:04pm

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