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Tracey Chung: a budding character animation artist

Tracey Chung: a budding character animation artist

Last week, I promised to share with you some more of the work that our students have presented to us at the end of their courses. This time, I have decided to show you the work of Tracey Chung, who recently completed our Character Animation course taught by Alex Williams.

0 Comments Paul Wilkes

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Paul Wilkes
Mon 4 Oct 2010: 11:04am

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The Most Exciting RenderMan Toolset in Years!

The Most Exciting RenderMan Toolset in Years!

The upcoming RenderMan for Maya 4 and RenderMan Studio 3 offers mouth watering upgrades & new features; we are busy working away on the RenderMan Certified courseware and will cover these cool new workflows in depth.

1 Comments Mark Cass

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Mark Cass
Fri 1 Oct 2010: 10:40am

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VFX Professional - New work!

VFX Professional - New work!

We've just had another round of courses finish and again we've seen some really great work!

3 Comments Paul Wilkes

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Paul Wilkes
Mon 27 Sep 2010: 11:21am

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Watch the RenderMan Tips and Tricks Webinar and download the Q & A

All of us on the RenderMan team were delighted to hear that so many of you found Lee Danskin's RenderMan tips and Trick's webinar so useful. There were a lot of questions at the end, some of which Lee did not get a chance to answer so we have put them in a Q&A which you can check out by logging into Escape's Free Resource Centre. We've also recorded the webinar, so if you missed it or want to see it again, log in and watch it.

0 Comments Chris Ford

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Chris Ford
Sun 26 Sep 2010: 9:00am

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Neil Thompson of Bizarre Creations to present at Autodesk’s Manchester Event

Neil Thompson of Bizarre Creations to present at Autodesk’s Manchester Event

Autodesk have announced that Neil Thompson, the Studio Art Director at Bizarre Creations will be taking the guest speaker spot at this year’s Manchester event.

0 Comments Mark Cass

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Mark Cass
Fri 24 Sep 2010: 1:00pm

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Last Chance to Apply for Skillset Bursaries

If you work in TV or produce work for TV as a freelancer, you could receive between 50% (employees) to 80% (freelancers) off the price of four of our visual effects courses. These are online courses, so can be done in your own time. They are: Maya Core; Nuke for 3d Artists; Zbrush Foundation; and Advanced Lighting and Shading.

0 Comments Paul Wilkes

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Paul Wilkes
Thu 23 Sep 2010: 4:50pm

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Junior Artists - Keep that VFX Shot Simple

A common misconception amongst Junior Artists when preparing their first reel is that they have to come up with some overly elaborate and complex VFX shot to wow future employees. These usually feature exotic spaceships, massive explosions and weapons of mass destruction. It doesn't have to be like that. So, what makes a good CG shot? I had a chat with our Training Development Director and Maya Guru Lee Danskin to find out.

0 Comments Garreth Gaydon

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Garreth Gaydon
Thu 23 Sep 2010: 11:57am

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Wireframes Structures Flavour of the Month

Wireframes Structures Flavour of the Month

It seems that monumental wireframe structures are the flavour of the month, and for those of us who are into lo-fi 3D geometry here's a real treat. Antony Gormley's new sculpture of a crouching man and Iceland's prototype for human pylons.

0 Comments Dom Davenport

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Dom Davenport
Wed 22 Sep 2010: 1:42pm

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Paul Franklin, VFX supervisor of Inception talks to our students

Paul Franklin, VFX supervisor of Inception talks to our students

Few VFX artists can claim to have as prestigious a career as Paul Franklin. From junior VFX artist to co-founder of Double Negative, one of London's most prestigious post houses, Paul has been on quite a journey. He's worked on some of the most memorable and successful films of recent times, titles such as Batman Begins, Harry Potter and the Half Blood Prince and The Dark Knight.  His work has brought him nominations for an Oscar and two BAFTAs along the way.

0 Comments Miles Pettit

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Miles Pettit
Wed 22 Sep 2010: 1:04pm

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Diary of a Wimpy Kid

Diary of a Wimpy Kid

"Dad, can we go to the cinema?" Yes it was that time of the summer holidays when the children will do anything to get out of the house. I exclaimed "But we have already seen everything that's any good!"

0 Comments Mark Cass

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Mark Cass
Tue 21 Sep 2010: 12:20pm

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Online courses updated to reflect the Maya new 2011 UI

Online courses updated to reflect the Maya new 2011 UI

If you are a user of any software package you'll know that at least once a year software developers deliver an update. Autodesk's Maya 2011 was no exception. 3D users had become accustomed to Maya's UI over the last 10 years but Autodesk thought it was time for a change, enter Maya 2011. So this release brings all sorts of challenges for the diehard Maya user, it has a new interface... I hear the screams of "where did you put that" and "what on earth does this icon represent"!

0 Comments Mark Cass

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Mark Cass
Fri 17 Sep 2010: 12:13pm

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Escape Studios announces winner of the CG Graduate Design Awards

Escape Studios announces winner of the CG Graduate Design Awards

Firstly a big thank you to all of you who entered our CG Graduate Design Awards. We were really impressed with the standard of entries and it made last week’s judging day with our friends at The Mill pretty tough.

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Thu 16 Sep 2010: 8:25am

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Phoenix FD First Upgrade

A few weeks ago I promised to have a closer look at the new Phoenix FD, to give you an idea of what it can do.

0 Comments Lee Danskin

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Lee Danskin
Wed 15 Sep 2010: 8:10am

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IBC 2010 - Amsterdam

IBC 2010 - Amsterdam

I spent my weekend at IBC in Amsterdam, poor me I hear you cry!

0 Comments Mark Cass

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Mark Cass
Tue 14 Sep 2010: 3:47pm

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The latest in Artificial Intelligence

The latest in Artificial Intelligence

We now offer a cool new artificial intelligence (AI) piece of software for game developers called xaitment.

0 Comments Mark Cass

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Mark Cass
Tue 14 Sep 2010: 10:01am

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New Limbo Game: Scary, Claustrophobic and Beautiful

New Limbo Game: Scary, Claustrophobic and Beautiful

Following on from our looks or personality blog I wanted to share this game in case you haven't seen it all ready. For me, this game has the perfect blend: an incredible art style, ingenious game play and haunting sound.

0 Comments Simon Fenton

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Simon Fenton
Fri 10 Sep 2010: 11:29am

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Nvidia vs ATi: War over, in name at least

For the hardcore 3d artists who have been doing this for many a year, it's sad to see an iconic brand lose its identity after such a long and illustrious career. it has always been a love hate relationship for ATI/Nvidia among all 3D artists. I come from a time when graphics cards in PC's where absolutely atrocious; that was before VGA and when 4 colours was a big deal. There was I, with my silicon graphics 4D20 and a geometry engine running GL. How advanced was I?!

0 Comments Lee Danskin

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Lee Danskin
Fri 10 Sep 2010: 9:59am

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Escape opens the BOXX with Boston

We’re pleased to announce that we are now going to be selling BOXX Technologies’ machines exclusively in the UK. This means that people buying workstations like the 3DBOXX 8550 Xtreme will now have access to next day shipping, reduced build times and local customer support.

0 Comments Mark Cass

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Mark Cass
Thu 9 Sep 2010: 2:54pm

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September's Free Tutorial - Bumping and Adding Effects

September's Free Tutorial - Bumping and Adding Effects

If you want to gain more production-level modelling skills, this is a great tutorial.  It’s taken from the final part of our Advanced Shading with Maya online course and looks at the steps needed to create a realistic render, by adding bump detail with procedural textures and making use of effects.

4 Comments

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Thu 9 Sep 2010: 2:50pm

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Only 4% of UK games industry staff are female

Saw this article in GamesIndustry.biz and was a bit shocked.

1 Comments Simon Fenton

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Simon Fenton
Thu 9 Sep 2010: 2:05pm

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