C4 are running their E Stings competition once again. This is the perfect opportunity for CG artists to show off their skills. We'd love to see some escapee work go through to the final, even if it isn't selected it's a great opportunity to demonstrate your showreel and the skills that you have.
It's always great to hear when escapees land jobs - especially if it's one that they've always dreamt of getting. Tom Harle, who studied our Games Art Production course has just secured a job at top games studio Rebellion. He's worked really hard on his portfolio and it's clear that it's really paid off.
Shhhh, don't tell anyone but the images in this blog have been 'lifted' from our brand spanking new self directed course: VRay 2 for 3DS Max... We are very happy with it... But keep it quiet as it may help improve your skills ;-)
I was sent a link to this the other day by one of the Fireflies riders in LA. Mick Ebeling has a great company and has done something pretty amazing with the resources he has to hand. Enabling a close friend suffering from a life destroying disease to use his creativity again after complete paralysis shows amazing resourcefulness and generosity.
It’s not often that I see something that just makes me pause and wonder in amazement, but a few days ago, I came across a short video that did just that.
On Tuesday we, our Recruitment Manager, Garreth Gaydon, and I were let out of the office for the day to go and visit Aardman! I have to say, it was awesome! Based in Bristol, it's a bit of a trek but well worth the effort. They are such a brilliant studio and it's every bit as cool as you'd imagine.
Are you looking for a job in the CG Industry? Here at Escape Studios Recruitment, we’ve never been busier. It’s a great time for the UK Post-Production industry and we have been inundated with requests for professional artists.
Garreth Gaydon, Lee Danskin and escapee Ben Cantor are going to be joining a live Q&A session on 'How to Break into the Visual Effects Industry' hosted by the Guardian online.
This month, I am tackling some pretty technical issues that affect CG artists on a daily basis. I am going to walk you though the often over-looked issue of Gimbal, using a whole bunch of examples to explain what it is, what causes it and the issues it can have over our animations.
Silent Studios are by no means a big company. As a team of four, they are a tight knit unit comprising a Creative Director, a Music Director, an Art Director/Designer and a Composer. However, they have certainly made some noise (quite literally) in the world of digital media. The Creative Director, Nathan Prince, came to Escape Studios to talk to our classroom students about digital media and how CG is playing a massive role in what they do every day. Liam described Silent Studios as a design and music partnership that blends moving image, creative direction, graphic design, installation and musical composition. A little bit of everything then.
When Victor Perez finished our 12-week Compositing for Production course last year, we knew that he was destined for great things. Since completing the course he has worked for an impressive range of companies - most of the post houses in Soho in fact - and is absolutely loving it. Victor was born to be a compositor -it's just in his blood. He's been hooked since his early days watching Star Wars. For Victor being able to use his artistic and technical skills to tell a story is one of the most important aspect of what he does -he's definitely in the right job then!
Last year, Apple shook the tech world when it released the iPad, and it quickly became the must have gadget for 2010. Apple is now in the spotlight again with lots of hype around iPad 2. It's all very well lusting after one of these little babies, but for me, the real question is "what can a 3D pro like me actually use it for?".
Reading the article about what the Budget has done for graduate recruitment made me think about how this might affect the Gaming Industry. Gaming truly is part of our culture. It's everywhere, we have never had so many platforms and opportunities on which to play games and I think it's fair to say gamers have never had it so good. So, why is it such a bad time for the UK games industry?
I'm sure many of you will have seen the film medley that represents 25 years of Pixar Animation. Well, it's amazing to be reminded of all their fantastic work - not just the images and characters, but the stories also. They pretty much have it all. I would personally like to thank Pixar for The Incredibles, which for me is unsurpassed. Simply brilliant.
We're really pleased to show you the trailer of a new short film project by Billy Lumby titled 'God view'. Billy approached Escape Studios to help him out with some of the visual effects work on the project. I'm not going to give away any of secrets of the project but you'll see it's a great concept and some really interesting techniques were used to create the film's final look.
This week Escape is very pleased to welcome Mark Pascoe from Rushes to speak to our current classroom students. Mark joined Rushes 5 years ago off the back of the Visual Effects Production Grade course at Escape, doing the Maya comprehensive course before that. He is currently in the Film and TV department at Rushes, taking up a technical role on projects. He has also been nominated for an Emmy for Outstanding Visual Effects in a Series.