Finland native, Miska Janhunen had been working for his family’s visual design firm as a Webmaster for some time, but he harboured a dream of working in VFX. For years he has been trying to find time and flexibility to study CG. “Because of my location and current situation in life, it felt more or less ‘mission impossible’. Then, in the autumn of 2010, I found Escape Studios’ Online Mentored VFX course and all the pieces fell into place.”
When I see students go from first day newbies to fully-fledged VFX artists I can’t help but feel that they absolutely deserve it. After weeks of rigorous training learning how to create believable CG, the moment comes when they start looking for a job. And that’s exactly what happened to Pasquale Riefoli and Maria Busco who have both secured jobs at Double Negative!
I thought it was going to be one of those 'office' moments when a colleague pulled some papers out of his bag and said "you must see this"... He is important, so I paid good attention...!
As promised here's another escapee reel. This time from Ben Revens, one of our recent VFX graduates. This is a great reel with good examples of work from two of our most popular courses. The violin and tank shots were produced during our 12-week Visual Effects Production course. The more elaborate and advanced staircases shot was produced during our 6-weeks Visual Effects Professional extension which Ben took straight after his VFX Production course.
A few weeks back, CWJobs spoke to our Recruitment Manager, Garreth Gaydon about the best way of getting a job in the VFX industry when you're first starting out. The feature which you can read in full here discusses the high demand for jobs in the VFX industry and the kinds of first jobs that will enable you to get your foot in the door and make it as a VFX artist. It’s a tricky industry to enter because it is both highly creative yet technically very demanding which requires a serious amount of skill and creative ability.
If you're reading this blog, then chances are you're like most of us here at Escape Studios and love blowing things up and putting them back together again. So this month's free tutorial should be right up your street because we're going to teach you how to demolish a brick wall using nCloth.
When I was picking my GCSE's and A levels I had to pick between two routes, Maths or Art. This I believe, is still the case, but I'd like to ask why?!
The new course announcements are coming thick and fast at the moment, having recently launched our new Compositing Professional course I'm really pleased to announce the launch of our new 18-week Visual Effect Animation Professional course.
Here is an amazing use of Xbox Kinect or PlayStation EyeToy: desktop motion capture!
A few weeks back we told you about our classroom courses being coached by the Industry. One of our students, Alexander Kubinyi, told us about his experience at Double Negative and what it was like to have your reel critiqued by Alex ‘The baron’ Wuttke. This week, we catch up with another escapee who is studying our Compositing Professional Course and is being coached by The Mill. Here’s a snippet from Mary Lapena’s coaching diary.
Here is a question for you: just because we can make somthing in 3D, is it always the best approach?
A while back we told you all about our new ‘Industry Coaching’ scheme which some of our classroom students are fortunate to be part of. For those of you who don’t know, this basically means that some of the major post houses act as mentors for our students throughout the 12 or 18 weeks of classroom study that they embark on when they study with us in London. This means that they get professional feedback and expert industry advice relevant to the field they are going to work in. It’s no surprise to hear that our students are absolutely delighted with it. All of them are they working extra hard to impress but more importantly, they are getting front-line expertise. We caught up with escapee Alexander Kubinyi who told us what the experience was like in his own words.
The new cinema buzz word at the moment is 3D... But did you know that this technology probably helped us win the war?...