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Last Chance to Grab Your Early-Bird Discount!

Last Chance to Grab Your Early-Bird Discount!

Everyone likes to make a saving where they can, that's why we offer all students paying their full course fee's three months in advance, an early-bird discount of £500.

0 Comments Miles Pettit

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Miles Pettit
Tue 27 Sep 2011: 11:32am

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Autodesk Incremental Suite Webinar Recording Now Available

Autodesk Incremental Suite Webinar Recording Now Available

On September 7th, 2011 we held a webinar for Autodesk’s 2012 version of the Entertainment Creative Suites. As ever, registrations for this Autodesk webinar were plentiful, and we're delighted so many of you were able to join us on the day.

0 Comments richard mcguinnesss

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richard mcguinnesss
Mon 26 Sep 2011: 1:08pm

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News Round-Up: Monday 26th Sep 2011

News Round-Up: Monday 26th Sep 2011

Here is my usual Weekly Round-Up of news with the stories that I have picked up over the past week. If you have suggestions for stories I missed, just drop me a line or post a comment.

0 Comments Isabelle Duarte

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Isabelle Duarte
Mon 26 Sep 2011: 8:41am

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One to Watch: Naiad Fluid Sim

One to Watch: Naiad Fluid Sim

There was a great article on FX Guide on Fluid Simulation recently. It's a computational issue that has been around for quite some time now and clearly it's something that the makers of big packages like Maya and Houdini cannot focus 100% of R&D time on.

0 Comments Mark Cass

Posted by
Mark Cass
Fri 23 Sep 2011: 3:23pm

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Autodesk 3ds Max Design Competition

Autodesk 3ds Max Design Competition

Autodesk have an awesome competition running at the moment, with great prizes for the winning and runner-up entries. They are calling out for submissions of a scene or design created on either 3ds Max 2012 or 3ds Max Design 2012. The winning entry will be featured on the 3ds Max Design 2012 box cover and splash screen. Entries will not be judged on production quality, but rather on imagination, innovation and an ingenious use of the Max logo. They are looking for inventive concepts or renderings of architectural designs as well as mechanical or industrial production design. So be adventurous.

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Fri 23 Sep 2011: 10:18am

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Evening Courses have Never Been so Popular

Evening Courses have Never Been so Popular

Creative Futures is a study we recently commissioned to uncover what people in the creative industries really think about training. One of the key factors emerging from the report was that many professionals currently in full time employment, were actively seeking new skills to further their career. In these cases online or evening study are the only option.

0 Comments Paul Wilkes

Posted by
Paul Wilkes
Wed 21 Sep 2011: 9:43am

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News Round-Up: Monday 19th Sep 2011

News Round-Up: Monday 19th Sep 2011

Following on from last week's announcement about our Weekly Round-Up of news, here are the stories that I have picked up over the past week. If you have suggestions for stories I missed, just drop me a line or post a comment.

2 Comments Isabelle Duarte

Posted by
Isabelle Duarte
Mon 19 Sep 2011: 2:42pm

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CityEngine: Mapping Out The Locations on Pixar’s 'Cars 2'

CityEngine: Mapping Out The Locations on Pixar’s 'Cars 2'

Pixar, renowned for their cutting edge animation, know better than anyone the advantages of saving time where possible. The technical directors and supervisors on Cars 2 were faced with the challenge of building locations for this feature length animation. Those of you who have seen the sequel will remember that the lead character, Lightning McQueen, is being sent around the globe to race in the world Grand Prix. The challenge for the Pixar creative team was to build recognizable cities, on a very broad scale.

1 Comments Tim Flett

Posted by
Tim Flett
Fri 16 Sep 2011: 3:47pm

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Who Remembers Scanimate?

Who Remembers Scanimate?

I stumbled upon a really good site the other day which sent me on a trip down memory lane. The site is called "Scanimate Central" and is basically a resource for anyone to read about how animations used to be made.

0 Comments mark spevick

Posted by
mark spevick
Thu 15 Sep 2011: 12:02pm

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Escapee Jacob Flint Sees His Name in the Credits of Pirates of The Caribbean

Escapee Jacob Flint Sees His Name in the Credits of Pirates of The Caribbean

Checking out Facebook this morning I couldn't help but notice something that one of our escapees had posted earlier. Jacob Flint who studied VFX with us has posted a picture of his name in the film credits of the latest final Pirates of the Caribbean instalment!

1 Comments Flora Ho

Posted by
Flora Ho
Tue 13 Sep 2011: 11:18am

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News Round-Up: Monday 12th Sep 2011

News Round-Up: Monday 12th Sep 2011

For some time now, I have been doing a weekly round up of news for our own internal use at Escape Studios. I never actually thought of sharing it more widely until someone pointed out to me last week, that actually, maybe it would be useful to the people who read this blog. 

0 Comments Isabelle Duarte

Posted by
Isabelle Duarte
Mon 12 Sep 2011: 8:41am

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The Ancient History of Computer Animation

The Ancient History of Computer Animation

When you ask people about Pixar's early 3D animated films they may answer you Luxo Jr from 1986, but Ed Catmull, Pixar founder, made his first animated film while still at the University of Utah, way back in 1972.

0 Comments Toby Young

Posted by
Toby Young
Wed 7 Sep 2011: 4:43pm

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3D Paintings on Panes of Glass

3D Paintings on Panes of Glass

I came across these amazing pieces of work late last night in one of my typical 'browsing fest', and just couldn't keep my eyes of them. That's what I call 3D with a difference!

1 Comments Isabelle Duarte

Posted by
Isabelle Duarte
Mon 5 Sep 2011: 10:10am

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23 MARI Tips In 23 Days on Twitter

23 MARI Tips In 23 Days on Twitter

MARI is a relatively new piece of software, and is becoming more popular with artists as its reputation for efficiency and adaptability becomes more widely known. As with any piece of new software there is a period of trial and error before you really get to know its full capability. It is in light of this that Henry South, lead texture artist at Framestore, is offering to share his top 23 tips when working with MARI.

0 Comments Tim Flett

Posted by
Tim Flett
Fri 2 Sep 2011: 8:14pm

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Raytrix Lightfield Cameras: Ahead of Lytro

Raytrix Lightfield Cameras: Ahead of Lytro

A few weeks ago, Simon Fenton wrote about the new - yet to be launched - Lytro 'lightfied camera'. Being a complete photography nerd, I have to say that I got quite excited about it and went on a search fest to find out as much as I could about it.

4 Comments Isabelle Duarte

Posted by
Isabelle Duarte
Wed 31 Aug 2011: 12:15pm

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Escapee Giuseppe Candido Secures Job at FIPLAB

Escapee Giuseppe Candido Secures Job at FIPLAB

Giuseppe Candido is not only a recent character animation course escapee, but now also a very talented animator and a skilled Maya Generalist. He has put together one of the most charming demo reels we have seen here at Escape Studios. Giuseppe combined many of his student exercises into a circus project - creating a stunning short film in the process, and all completed from scratch in just six weeks.

1 Comments alex williams

Posted by
alex williams
Thu 25 Aug 2011: 12:03pm

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Pixar Announce RenderMan for Maya 5!

Pixar Announce RenderMan for Maya 5!

Our friends at Pixar have announced that the release of RenderMan for Maya 5 is being planned for this autumn.

0 Comments Mark Cass

Posted by
Mark Cass
Wed 24 Aug 2011: 9:36am

Dreamworks Inspires Our Students

Dreamworks Inspires Our Students

Just over a week ago, our students were treated to a visit by the extroadinarily talented Shelley Page, of Dreamworks. Shelley has been involved with some of the most memorable animation to come out of Dreamworks - titles like 'Who Framed Roger Rabbit?', ‘The Prince Of Egypt’, ‘Antz’, and ‘Shrek’.

0 Comments Miles Pettit

Posted by
Miles Pettit
Tue 23 Aug 2011: 8:17am

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Coca-Cola's Siege

Coca-Cola's Siege

Here is a bit of Friday eye candy for you... 

0 Comments Simon Fenton

Posted by
Simon Fenton
Fri 19 Aug 2011: 12:51pm

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Online Texture Library

Online Texture Library

All 3D artists should take as many photos as possible which they can later use as textures, but for those of you who haven't done so, here is a link to a new and very useful online texture library.

1 Comments Simon Fenton

Posted by
Simon Fenton
Tue 16 Aug 2011: 2:54pm

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