Around half an hour into the demonstration, after setting up the HUD and preferences, Jeff turned to the group and said, "Now, select your cube, and press the 'Fireball' button, then press play!"
A few friends of mine have posted the Nike 'FlyKnit' commercial link on Facebook and I can't help but share it with you all because it's so cool. Nike is showing off its latest technology for the upcoming 2012 Olympics in London. It was created at Digital Domain, and is directed by David Rosenbaum and VFX supervised by Aladino Debert.
The whole shoe weighs a mere 160g (5.6 ounces) for a size 9 and has been worn by the first, second and third place athletes in the men's marathon at the 2011 World Championships. Nike released the Flyknit HTM Racer in London on Saturday 25th of February, to much anticipation.
I think you'll agree that the commercial looks amazing and stylish. It just makes me want a pair of these bad boys! Well done to the guys at Digital Domain!
Here is my usual jumble of news to start off this week. There are tutorials, news of various software releases, a cool "Making of Rango", and really sweet advert for Twinnings tea, and lots more. Feel free to add anything I may have forgotten.
We have been hard at work planning our next set of video tutorials for you all to enjoy but right now, we are very keen to hear directly from you what sort of tutorials would help you most. Since we understand that you are all busy, we have put together a super quick, super simple 5 question survey, and all those who fill it in will get a chance to win a free Maya Essentials online course or a ZBrush for 3D Artist online course.
The fifth week of the Maya Core evening course is equivalent to day five of the intensive day time class, so we have now covered one week of the comparable daytime course. The advantage of the evening course is you have more time to soak in the deluge of information showered onto you, but the daytime class are constantly thinking in Maya so perhaps absorb it more thoroughly.
Pixomondo’s first Oscar was won for their contribution to Martin Scorcese’s 3D cinematic triumph, Hugo. Visual & Digital Effects Supervisors Ben Grossmann and Alex Henning were there to pick up the award, but the entire Pixomondo worldwide family contributed to the success, including a couple of escapees here in London.
After the rip roaring success with their Christmas adventure Arthur Christmas, Aardman Animations has once again teamed itself up with Sony Pictures Animations for The Pirates! In an Adventure with Scientists due for release on March 28th in both 2D and 3D.
Apologies, but in celebration for the upcoming release we’ve gotten ourselves in the buccaneering mood with a nautical themed blog with added seafaring lingo. Keep up if ya dare!
We believe it's crucial for students to not just have a thorough knowledge of work flow and software, but also understand the VFX industry and pipeline where they will work. So during their course we invite established post production houses to coach them, this means they get direct feedback on their work from respected VFX supervisors.
It's the time of the week when I share with you the news that picked my interest over the last seven days. This time, there are the following goodies on offer: a cool making of from Framestore, some great new tutorials, a trailer of Pixar's "Brave", a new trailer for Spiderman and lots of education news related to Michael's latest announcements regarding education reforms.
After last week’s fruity frolics and forays into furniture, we began week four of our Maya Course finishing the seat cover of our poly modelled chair. The back row gang was complete again as our comrade James returned as he was unable to attend last week’s lessons. He was gutted to miss the chair making exercise, because he’s a budding furniture designer now hoping to get an internship at a London studio, and believes learning Maya will boost his creative potential.
After an absence of a week, I am back again with my usual digest of news. This week, we have some great showreels from the likes of Pixomondo, a great trailer from Spiderman and even some tutorials.
I was sitting in the front row, next to Rodrigo from Brazil, on Monday night, as our class made an effort to complete the exercise of modelling fruit in NURBS, before we moved on to making a chair in Polygons. I felt a little more confident, after practicing my Primitive Man Online tutorial last weekend, and I looked forward to shading and texturing my wonky apple. But before I got to that moment there was a NURB banana skin, waiting for me to slip on.
Thanks to everyone who tuned onto our Houdini webinar today, what a great turnout! Seems that everyone found it really helpful especially as Houdini is such a hot topic at the moment. We didn’t have time to get around to all of your questions, so if there’s still something that you’d like to ask, don’t hesitate, just reply to this post and I’ll get back to you with as much information as possible. We’re also going to be posting a recording of the webinar on our website soon so make sure you keep your eyes peeled for that. This is exactly the kind of stuff that we announce in our monthly newsletters so make sure you’re signed up to it.
Last month we asked architects and designers to enter a competition to win an HP mobile workstation with V-Ray for 3ds Max software. The competition is now over, and we have to say we were really pleased with the response we had. It was great to see so many excited about the prospect of winning these two powerful technologies. A large number of you got all three answers correct but unfortunately there could be only one winner, and picked at random the winner is Simon Jennings of Jennings Designs, Nottinghamshire.
There are no Antipodeans in our class, but if there were we might use the Aussie slang phrase ‘We'll be apples’ (meaning it’ll be alright), as we started to understand the workflow, and make our first tentative steps at modelling fruit in Maya. For on Monday night Mark began our second week of tuition with an exercise in creating an apple, giving new meaning to Maya Core.
Are you an aspiring CG artist who’s trying to get your CG career off the ground? Are you working in the creative industry and want to transfer your skills to VFX? We know how difficult it can be to make decisions and chose the right path, but that’s where our Careers Guide can help. By revealing the many opportunities that exist within the CG industry, the guide helps you overcome some of the hurdles you might face when you start making career choices.