Following on from last Friday, welcome back to the Studios Assistant workshop, where Brad Collier-Brown and I share a few of the most common queries and solutions from the Escape Studios classroom, so you guys at home can learn a little something from us too.
So we have a new class of students for the Visual Effects Production course and I thought I’d quickly run through what this class has been up to recently and where they’re at now in their studies. We are currently on week four and they have just started their first major project after covering the ins and outs of Maya (the industry go-to package in VFX). So far, we have covered modelling, UV’ing, texturing, some lighting and rendering and a bit of Photoshop just to mix it up a bit. To put all they have learnt into practice, they have been asked to create a CG object, integrate it into a backplate and to make it look photo-realistic.
Welcome to the Studio Assistant workshop, with Ashley Miles and Brad Collier-Brown, and here's our debut issue. As studio assistants, our main job is to make sure both students and escapees are getting the most out of the Escape Studios experience, which involves answering a lot of weird and wonderful questions. We thought it'd be a good idea if we blogged a few of the most common queries and solutions every week, so you guys at home could learn a little something from us too.
Following on from yesterday’s post, I want to continue the discussion of why NUKE has revolutionised the industry and is an incredible asset to any compositor. The popularity of NUKE is largely down to its advancements in 3D integration, not only with its own user interface (UI), but also its ability to communicate with other packages such as MARI and AtomKraft. Being acutely punned as NUKE's 2.5D space, the 3D system has sped up the conventional 2D workflow in areas such as paint and roto, as well as depth compositing. This 2.5D space allows users to build rudimentary geometries, which can then be projected on, textured, lit, shaded and rendered as complimentary 3D assets or as part of a standard 2D workflow.
Last week Claire Anderson, Talent Manager at The Mill divulged some of the greatest tips and tricks young artists need to apply in order to cut it in the VFX Industry. I have to say; I couldn’t help but feel a little awestruck listening to our Training Manager and Claire chat away during the 40 minute webinar because of the room we were stationed at. It was like something from a bond movie – check out the pictures! Filled with The Mill’s previous conquests (let’s be clear that I’m talking about Oscars and Bafta’s here….) I kept expecting a drinks cabinet and a man with a white cat to appear from behind one of the walls. One thing’s for sure, The Mill certainly know what they’re talking about and have the awards to prove it.
Following the recent release of ZBrush 4R3, we are running a webinar on May 10th, 2012, that will present some of the more important new features now available in this 3D modelling software. We have invited the development team at Pixologic to show off what makes this new version even greater.
Every month, Develop review the brightest and best courses and colleges in the world of Computer Graphics. And this week, we've found ourselves in the spotlight!
Last night, Thursday 29th March, was the Art of 3D Visualisation event at the Barbican Centre, and we’re delighted to report it was a great success. To start with, the setting was spectacular. The Barbican is an inspiring setting for architectural design. The event kicked off in the conservatory terrace, a hidden treasure in the heart of the Barbican and a lavish space with a back drop of decorative tropical plants. This time was spent wisely, arming ourselves with a cold drink the proceedings moved to Cinema 3 where we and our guests were treated to four presentations from five fantastic speakers.
Moving on from the presentation by Kevin Jenkins we turned our attention to Ben Morris who gave us the low-down on his role as a VFX Supervisor. As we watched the end sequence of War Horse, which is the part where we discover the fate of our hero’s horse, we all became a little misty eyed, but were quickly reassured by Ben that no horses were harmed during the making of this film. Needless to say, we were all very impressed with the great VFX work done by the guys at Framestore and how realistic the horse looked. Surely Mr Spielberg wouldn't have it any other way.
Last Friday, 23rd March, the students at Escape Studios had a much deserved break from the studio in Soho. It was nice to finally catch a bit of sunlight as all of us have been cooped up indoors, out from this amazing weather. However, the blast of sunshine was short lived as we were to enter one of the largest VFX studios in Soho.
I travel on the underground every day on my journey to and from work, and unless there are disruptions on my route, I rarely need to examine the tube map. Over the weekend, while surfing the net, I came across this really cool 3D version of the map, which is such a simple but effective idea. In this video you can see a time lapse of the map being made from nails and coloured string. It’s so simple any one of us could have a go at making it. In fact it would make a very thoughtful housewarming gift for anyone moving to London.
I'm very rarely lost for words but after looking at Jason Martin's work, I really was. It is nothing short of phenomenal and the quality of detail of the work is beyond impressive. ZBrush is hard to beat within the sculpting world and Jason's work illustrates this perfectly. What's great about ZBrush is that it's like working with a piece of 3D clay, the tools are very similar to that of an artists toolbox you to visualise and create your concept pretty quickly. But don't let me convince you! Check it out for yourself and let us know what you think.
I was pretty shocked last week when the Coalition Government reversed its position in their dramatic Budget announcement. The UK government has declared its intention to establish a nationwide games tax break policy, in a manoeuvre that leaves the British sector in shock and jubilation. They stated: "Following consultation on the design, the Government will introduce corporation tax reliefs for the video games, animation and high-end television industries from April 2013, subject to State aid approval," read the official budget report.
Make sure you don’t miss out on our 10 DAY SPRING SALE to purchase any of our Self-Directed Online courses at half price! Whether you want an introduction to Maya, to learn how to animate a character or get to grips with visualiation for V-Ray, these in-depth short online courses are the most efficient way to pick up new skills and expand your CV.
On March 29th, Shapes in Motion will be running an 'Acting for Animators' class. It's a great little course and one which can really help you understand how to bring your animations to life. If you'd like to find out more, here are the details.
Here is the trailer for the new 3D stop motion comedy thriller by Laika, the animation studio that brought us 'Coraline'. Norman 'I see dead people' Babcock is a local boy from a small New England Town who has the ability to see and speak with the dead. The movie will follow Norman as he takes on ghosts. zombies and worst of all, grown ups to save his town from a century old curse. Cannot wait to see this film! But what do you think of the trailer - we want to hear it!?
There are so many useful apps on the market and I have found a couple of super useful and cool iPhone apps for the VFX artist and digital photographer. Over the next couple of weeks, I’ll be sharing these with you in a series of blog posts.