Here is my usual Weekly Round-Up of News, with stories that I have picked up over the past week. If you have suggestions for stories I missed, just drop me a line or post a comment.
A Successful UGM for Softimage
On 16th November 2011, Escape Studios and Autodesk joined forces to organise a Softimage user group meeting. The event was held at the Autodesk London office on Broadwick Street, where product manager Jason Brynford ‘Chinny’ Jones presented updates as well as a preview on the Softimage roadmap. An over subscribed event, the UGM attracted an obvious attendance from users within Soho but also users from as far as Sweden, France, Bulgaria, and Germany.
Book A HIERO Demonstration with Escape Studios
The news is travelling fast that The Foundry have a new product in development. This product is called HIERO and is thought to be the 'missing link' in shot management system for VFX pipelines. Designed specifically to help increase output and manage multiple jobs, this tool is said to be a game changer for the post production community.
3D Consumer Apps From Autodesk
Autodesk are making a serious play for the consumer world, with their new 123D range of applications. Some time ago they came up with the 123D Cad and Make software aimed at people who wish to make models and get them produced via 3D printing and laser cutting shops. Though it held much appeal for students and hobbyists, its real target is small businesses.
Students Love our Mentored Training Courses
We have students from all over the world training with us - all from different walks of life and with different priorities and motivations. Whether they’re in full-time work or part time study, it’s our core aim to help them develop the skills required to progress their career as a VFX artist in a way that works for them. Our Online Mentored Training enables students to do just that – learning online, and working around day-to-day commitments.
New Release: Maxwell Render 2.6
The guys at NextLimit have just announced the release of Maxwell Render Suite 2.6 which introduces some great new features and improvements.
News Round-Up: Monday 21st Nov 2011
Here is my usual Weekly Round-Up of News, with stories that I have picked up over the past week. If you have suggestions for stories I missed, just drop me a line or post a comment.
A Francophile's Take on Tintin
I went to see Tintin in 3D a few days ago - in itself, there's nothing unique about that, but I am both a Francophile living in England and a die-hard fan of Tintin, so I thought I would write my views about this new take on my childhood hero.
VES Awards: Send Your Entries Now
The 10th Edition of the VES (Visual Effects Society) Awards is upon us, and whilst I know many of you will already be working on your entries for it, I thought I would take time to write about it in this blog to encourage those of you who haven't considered entering the competition.
November Free Tutorial: Animate a Bird & Make it Fly (Part 1)
When I created this tutorial, my number one objective was to ensure that whoever was learning could really use what they create and incorporate it into something that they might already be working on. That’s why this animation tutorial is so substantial and has been separated into two parts! This month, we will use a pre-created rig, which you can buy here and use to explore the mechanics of bird locomation. It costs just $5 and trust me, it’s worth it.
Resonance Producer Will Be Presenting Project To Escape Students
We are delighted to welcome Simon Jones from SR Partners to Escape Studios this week to present a visual treat 'Reasonance' to our students.
News Round-Up: Monday 14th Nov 2011
Here is my usual Weekly Round-Up of News, with stories that I have picked up over the past week. If you have suggestions for stories I missed, just drop me a line or post a comment.
CG Whiz Closes To Entries But Which Is Your Favourite? Vote Now!
Time’s up! Escape Studios’ CG Whiz competition 2011 is now closed. Our judges are starting work behind the scenes and boy, do they have some work to do! What a breath of fresh air this year’s entries have been! The standard has been exceptionally high and unbelievably inspiring. Not only are they technically accomplished, but they are also proof of the raw talent that continues to emerge. All, I'll say is that I’m glad I'm not judging the countless number of entries; they’d all get my vote!
MARI Tuition: A Very Popular Subject
Back in September, Escape Studios and The Foundry joined forces to run a series of free MARI tutorials. To start with, there were two training programmes on offer, but due to an overwhelming demand we scheduled in a third. The aim for the tuition was to introduce professional artists working in the industry to some key features available in MARI, that are fast becoming an integral part of the modern pipeline.
Escape and Dive Into The Blu
When Wemo Media launched theblu.com a few weeks ago they quickly attracted a lot of attention. But what exactly is it?
Davi Stein Goes to VES Screening of Captain America
I had the priviledge to see a VES (Visual Effects Society) screening of the film "Captain America: The First Avenger" a few weeks ago, which was held at Framestore. Afterwards Framestore and Double Negative talked a bit about their involvement on some effects shots.
The Foundry Release OCULA 3.0
The latest version of OCULA has arrived. Last Thursday, 3rd November 2011, The Foundry announced their release of OCULA 3.0, a leading live action, stereo-3D correction and integration toolset for compositors. A production proven tool, OCULA is a plug-in that has been used extensively on major productions such as Avatar, TRON: Legacy, Pirates of the Caribbean: On Stranger Tides and Transformers: Dark of the Moon. For these films, working in stereoscopic 3D had many undiscovered challenges. Over a course of trial and discovery, OCULA has developed into a reliable tool that meets the demands of artists to mend polarisation issues in photographic plates or correct common stereo-3D defects with precise speed and ease.
Check Out the Work of Our Character Animation Students
Character Animation can be a tricky business. The industry is full of talented, creative people who are passionate and dedicated about what they do and this means they often have lengthy careers at the same company they first started out at. So, getting your first break can be tough because when those job opportunities arise, standards are high and so are expectations. Your work really does have to stand out.
Last Chance to Enter CG Whiz 2011
If you’ve been thinking of entering CG Whiz 2011, but haven’t submitted your showreel yet, then there is still time. But you’ll have to be quick – the competition closes on Saturday. The standard of this year’s entries is incredibly high, but you shouldn’t let that put you off. Our judges are looking for your potential and creativity, not just good technique. If you think you’ve got what it takes -whatever your talent or specialism- then head to our Facebook page and follow the instructions to upload your reel.
