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Prime Focus Effects on 'Total Recall’... Part I

Prime Focus Effects on 'Total Recall’... Part I

If a movie is a massive studio blockbuster, then the Prime Focus World visual effects team have most likely had some involvement in its making. Prime Focus was responsible for creating the stunning effects for titles such as Men in Black 3, Dredd 3D, Mirror Mirror and Total Recall…to name just a few! And of course, every new VFX project comes with its own challenges. Len Wiseman’s remake of Total Recall was one such project that allowed the team to flex their creative and technical muscle.

0 Comments Ellen Payne

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Ellen Payne
Wed 5 Sep 2012: 2:00pm

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An insight to VFX with escapee Chris Chadwick

An insight to VFX with escapee Chris Chadwick

If you’ve not had access to the internet over the last week, (why else wouldn’t you be keeping up to date with the hottest VFX blog on the planet?) as well as some highly informative, highly entertaining, VFX related internet titbits, you’ve missed out on a few smashing success stories.

0 Comments Robert Broadbent

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Robert Broadbent
Tue 4 Sep 2012: 1:00pm

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Reasons to be creative!

Reasons to be creative!

Today sees the launch of Reasons to be Creative, an annual festival dedicated to art, design, code and being creative. Born from its predecessor Flash on the Beach, this is a Brighton based digital media conference perfect for those who want to learn, get inspired, network, brainstorm, and collaborate. This is where leading minds in the business are brought together to share their knowledge, experience and above all inspire.

0 Comments Ellen Payne

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Ellen Payne
Mon 3 Sep 2012: 5:00pm

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V-Ray Demo Reels

V-Ray Demo Reels

Our friends over at Chaos Group have recently released their 2012 showreels for their render software V-Ray.

0 Comments Tim Flett

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Tim Flett
Mon 3 Sep 2012: 2:12pm

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Do you dream of becoming a VFX artist?

Do you dream of becoming a VFX artist?

Ever found yourself pondering over a possible career in VFX? We’ve all had those moments when we’ve seen some awesome CG visuals and thought ‘how did they do that?’ The people who created these effects all started out somewhere, and that starting point is usually the time they started learning the tools they needed to get the job done.

0 Comments Ellen Payne

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Ellen Payne
Fri 31 Aug 2012: 6:00pm

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HaZ Dulull - Plenty o'Success!

HaZ Dulull - Plenty o'Success!

Hasraf Dullul is part of a generation of VFX artists first inspired by the film ‘Bladerunner’, since this early awakening, Hasraf, or Haz, as he is more fondly known by his contemporaries, has assembled a portfolio of some considerable weight; it includes a number of prestigious awards and world renowned projects. Batman: The Dark Knight, Planet Dinosaur and NOVA – Life beyond Earth, not to mention numerous VES (Visual Effects Society) awards nominations!

The most recent fruits of his labour have flourished in the form of his own VFX driven short film, ‘Fubar Redux’, which has been fondly described as ‘Animal Farm meets Platoon’ quite an intriguing round up right? Be sure to check it out here, we think it’s marvellous!

0 Comments Miriam Payne

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Miriam Payne
Fri 31 Aug 2012: 4:35pm

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Compositing Escapee: Carlos de la Sotilla

Compositing Escapee: Carlos de la Sotilla

Taking the leap from Storyboard Artist to Compositor is no easy feat at the best of time. Well what if I was to tell you that recent escapee, Carlos de la Sotilla, managed it in less than 2 years.

0 Comments Ellen Payne

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Ellen Payne
Fri 31 Aug 2012: 2:43pm

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Fuel VFX go into administration

Fuel VFX go into administration

Bad news down under this week, as the prolific Australian firm, Fuel VFX, has made a 'backs to the wall' decision to go into voluntary administration. Having worked on such films as Prometheus, The Avengers and Iron Man over the last few years, we can safely say the world of VFX will be missing this hive of talent!

2 Comments Robert Broadbent

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Robert Broadbent
Fri 31 Aug 2012: 12:00pm

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Webinar Exclusive: Snow White & The Huntsman with Amy Cuthbertson

Webinar Exclusive: Snow White & The Huntsman with Amy Cuthbertson

Our visual effects and compositing students have gone on to work on some pretty awesome projects over the years. These include the many studio blockbusters that light up cinema screens around the world. Seeing escapee names in the rolling credits at the end of such films never fails to give us that warm fuzzy feeling of pride – proud to see they have achieved the goal they had when we first met them on our courses. And this was very much the case when some of the Escape team went to an exclusive screening of Snow White and The Huntsman at Framestore a few months ago.

0 Comments Ellen Payne

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Ellen Payne
Tue 28 Aug 2012: 5:41pm

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Everything is just Vine...

Everything is just Vine...

Over the past six months we have been working with Michael Illingworth, founder of Vine Post Production to expand his studio. Michael has worked at The Mill and Cinesite and has been involved in post-production, compositing and visual effects supervision on some of the biggest film names in the industry including the Harry Potter franchise, Gladiator and Black Hawk Down.

0 Comments richard mcguinnesss

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richard mcguinnesss
Tue 28 Aug 2012: 11:30am

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Get Involved with Thinkbox

Get Involved with Thinkbox

Thinkbox Software will be in London on the 3rd, 4th and 5th of September and will be working alongside Escape Studios to organise meetings and demos of their product line up.

0 Comments Tim Flett

Posted by
Tim Flett
Tue 28 Aug 2012: 10:00am

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Autodesk Scaleform

Autodesk Scaleform

Our friends Autodesk have recently released three user friendly packages for Scaleform users, Unity plug-in, Mobile Flash platform and Mobile SDK.

0 Comments Tim Flett

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Tim Flett
Fri 24 Aug 2012: 3:30pm

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A one day VFX taster session!

A one day VFX taster session!

“Big things have small beginnings”, was an idea acknowledged in Ridley Scott’s Prometheus, released earlier this year. And for us, this statement couldn’t be more true. Taking the art of visual effects as a prime example, the spectacular CG you see on screens today was born from the most basic of concepts, and the people who created those effects invested significant time and energy to become the talented artists they are today. Every creative talent has to start out somewhere, and with the right levels of care and determination, it can evolve into something magnificent.

4 Comments Ellen Payne

Posted by
Ellen Payne
Fri 24 Aug 2012: 12:08pm

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Iteration to a whole new level

Iteration to a whole new level

As an artist, I have a huge passion for the process of pre-production; taking an idea and iterating until you achieve the correct result.

0 Comments Simon Fenton

Posted by
Simon Fenton
Thu 23 Aug 2012: 10:00am

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Get LinkedIn with The Art of VFX

Get LinkedIn with The Art of VFX

LinkedIn is a pretty awesome tool for lots of reasons, but one in particular is how it encourages some users to be quite industrious in their spare time. And a perfect example of this is how freelance digital compositor Vincent Frei has created a group called The Art of VFX. This is where Vincent shares interviews he’s had with a range of industry professionals working in VFX, offering us VFX geeks an inside scoop into what they’ve been working on.

1 Comments Ellen Payne

Posted by
Ellen Payne
Wed 22 Aug 2012: 5:44pm

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The Decisive Moment Winners Announced

The Decisive Moment Winners Announced

We announced back in May that the Chaos Group in association with CG Society, NVidia, MAXON and BOXX would be running the “Decisive Moment” competition. The challenge was to create a single image, using any application and V-Ray to render, that tells a decisive moment in time.

0 Comments Tim Flett

Posted by
Tim Flett
Wed 22 Aug 2012: 4:00pm

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Epic VFX Time

Epic VFX Time
Today I discovered a VFX themed collaboration which includes one of my favourite Youtube faces, Harley Morenstein of  ‘Epic Meal Time’,  comes together with competitive gamer, filmmaker and part time VFX technician ‘Freddie Wong’, making for an outright ridiculous, (yet entertaining) couple of minutes…  
The VFX aren’t going to blow your mind, that’s for sure. But there are some serious chuckles to be had, Morenstein’s narrative throughout kills it, as he recites VFX related jargon in his notorious one liner style.  Fans of the Epic Meal Time and VFX alike will not be disappointed!

Today I discovered a VFX themed collaboration which includes one of my favourite YouTube faces, Harley Morenstein of  ‘Epic Meal Time’. He joins competitive gamer, filmmaker and part time VFX technician ‘Freddie Wong’, making for an outright ridiculous, (yet entertaining) couple of minutes of VFX action.

0 Comments Robert Broadbent

Posted by
Robert Broadbent
Tue 21 Aug 2012: 11:00am

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Nvizible create the outstanding CG in Grabbers

Nvizible create the outstanding CG in Grabbers

A film currently bringing an interesting element of humour to cinema screens in Ireland has been described as the heir to the “Shaun of the Dead” throne. This statement may not be far wrong. I won’t lie to you, the plot is a tad mental, but in that great tongue-in-cheek way that makes it the kind of film that will surely cheer you up at the end of a tough week. The film in question is Jon Wright’s Grabbers, and it’s one I hope you’ll all get a chance to see.

0 Comments Ellen Payne

Posted by
Ellen Payne
Fri 17 Aug 2012: 9:56am

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Rock on...another escapee success!

Adam Esat explains, that like many video games industry professionals, the first seeds of inspiration were sewn as a child, playing the likes of The Legend of Zelda, Metal Gear Solid and Pokémon. 
We soon found out that like the protagonists of his childhood inspirations, Adam had embarked on a pretty exciting journey of his own.
We caught up with this escapee in the wake of a recent poll from ‘develop online’, indicating Travellers’ Tales (His employers, and main producers of games under the Lego franchise) to be the number one UK game developer.
Adam explains that although he knew he wanted to enter he world of gaming, he didn’t quite have a clear cut vision so early on, and it took him three years at university to make a decision as to what he wanted to specialise in.
‘I loved 3D modelling most of all, which I dedicated my efforts to from then on.’
From here the foundations were set, and Adam could start stacking the building the blocks of his career. (If you’ll excuse the pun) Speaking of his time with us, he acknowledges the premium level of teaching and positive learning environment that Escape Studios has to offer.
‘The quality of the tutoring is what I consider to be world class; it truly was a creatively charged, collaborative place to study, which frankly made me strive to improve myself even more’
As with all of our success stories though, our resources are matched, if not trumped by the infallible commitment of our students, and it took Adam four patient months of meticulous alterations to his show reel before he felt it ready for job applications. These were four months though, that surely pale into insignificance now… 
‘Since then I've been happily employed at TT, whilst also pursuing my personal work in my free time’
We asked Adam to dispatch some industry wisdom for our students and any potential VFX artists out there  who may be reading his success story
I would say the most important thing is decide exactly what you want to do within the games industry, and focus on it, the key is to specialise. Work as much as you can on creating an awesome showreel targeted at the area you wish to specialise, It's incredibly competitive out there and if you want to succeed, you need to work hard. Show your prospective employer that you're the right person for the job and most of all that you want it more than anyone else.
Adam knows not what the future holds, as the industry is always evolving. But with a work ethic and skillset like his, we can be sure that this escapee has a very bright future.

Adam Esat explains, that like many other video games industry professionals, his first source of inspiration came as a child, playing the likes of The Legend of Zelda, Metal Gear Solid and Pokémon.

0 Comments Simon Fenton

Posted by
Simon Fenton
Thu 16 Aug 2012: 11:00am

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