Prime Focus World is the VFX house behind another big box office success, delivering 650 stereo VFX shots for “Dredd” in 3D. To put that into perspective for you, that’s 90% of the VFX for the entire movie. What’s more, this was achieved over a 24-week production period. A massive achievement on an epic scale!
Regarding the merger of The Foundry and Luxology:
For the first time ever the whole team from RealFlow are coming to London for an exclusive RealFlow 2013 Preview. This event will be the first time that the RealFlow team has previewed the advanced alpha version of this software in public and will be a unique opportunity for you to see first-hand what to expect from RealFlow 2013.
October is certainly bursting with exciting events for the digital geeks among us. One to mention is our very own VFX Festival, the other is the VIEW Conference, a premiere international event in Italy for computer graphics, interactive techniques, digital cinema, 2D/3D animation, gaming and VFX. Running from 16th to 19th October in Torino, this 4-day event is overflowing with lectures, meetings, tributes, exhibits, screenings, workshops and demo presentations. And better still, our very own Daniel Shutt is among the exciting line-up for this year’s launching event.
Step into the mind-blowing world of VFX with The VFX Festival! Escape Studios has created the first ever four-day festival exploring the breathtaking world of visual effects, held in London on 10th-13th October.
Celebrating a decade of UK visual effects, the festival will be packed with the most respected VFX talent, visionaries and companies who have helped shape the industry. Offering inspirational insight behind the clever trickery in this booming VFX industry, with an exciting four-day programme packed with insider knowledge and information, showreel demos, hands-on workshops and exclusive premieres, it's perfect for those with a creative talent or thirst to develop their VFX Career.
Seems things are taking some interesting turns for the games industry. The word on the street is that the main players are opting for immersive 3d environments in games... allowing games to leave the confines of the TV. Both Microsoft and Sony have recently revealed their very different plans on how to achieve a totally immersive experience.
If you’re an avid reader of 3D Artist magazine, then make sure to look out for an article on Escape and the VFX course we run here. Released in this weeks issue (issue 46, September 12th), this is a rather lovely article. The 'Course Focus' section is a regular feature in this mag, so we’re pretty chuffed they wanted to include our VFX course in this issue.
For those of you looking to get more adventurous in Maya, September’s free tutorial is a must see. This is the perfect opportunity to spice up your showreel with something a little different, while learning a diverse range of new skills in the process.
How much can you learn over 12 weeks? Well hopefully after seeing some student work in yesterday’s blog you’ve realised, quite a lot actually! Learning the tools that create impressive 3D visuals is the hard part. After that, it’s a process of applying what you’ve learnt to more ambitious projects and making sure you push yourself to continue learning.
Sometimes a new piece of equipment struts onto the gadgetry scene, reminding us all, just how hard it is to keep up with the rapidly evolving trends in the technological world we live in.