Sometimes a new piece of equipment struts onto the gadgetry scene, reminding us all, just how hard it is to keep up with the rapidly evolving trends in the technological world we live in.
The 2012 IBC Conference & Exhibition is now in full swing in the buzzing city of Amsterdam. Let’s just say, you’re not going to find a hotel room very easily right now! Jason Jenner and I from the Escape Studios technology team are here to represent our partners in the world of tech. We’re here all week, so if you want to get in touch, please drop us a line.
Before becoming a mighty VFX warrior, you need to become a master of Maya. That is why our VFX courses are designed so you dedicate significant time to mastering the tools inside Maya before taking the next step into more advanced visual effects. And of course, it’s only when you know the limitations of any creative tool, that you know how far to push it.
The one-day VFX taster classes kick off a week on Monday. If this is something you want to participate in, make sure to book your place soon. For anyone considering taking the first step into a career in VFX, this is your chance to get a practical insight into what it’s like to study with us.
Following on from Part I... Of course, the challenging work didn’t stop there. The team was faced with a range of tasks, including the China Falls sequence, creating multiple Synths for the Synth bay as well as getting the reflective metal and shiny plastic surfaces just right. To tackle this, the team customised their pipeline to help make the workload all the more manageable. Alex continued saying...
If a movie is a massive studio blockbuster, then the Prime Focus World visual effects team have most likely had some involvement in its making. Prime Focus was responsible for creating the stunning effects for titles such as Men in Black 3, Dredd 3D, Mirror Mirror and Total Recall…to name just a few! And of course, every new VFX project comes with its own challenges. Len Wiseman’s remake of Total Recall was one such project that allowed the team to flex their creative and technical muscle.
If you’ve not had access to the internet over the last week, (why else wouldn’t you be keeping up to date with the hottest VFX blog on the planet?) as well as some highly informative, highly entertaining, VFX related internet titbits, you’ve missed out on a few smashing success stories.
Today sees the launch of Reasons to be Creative, an annual festival dedicated to art, design, code and being creative. Born from its predecessor Flash on the Beach, this is a Brighton based digital media conference perfect for those who want to learn, get inspired, network, brainstorm, and collaborate. This is where leading minds in the business are brought together to share their knowledge, experience and above all inspire.
Ever found yourself pondering over a possible career in VFX? We’ve all had those moments when we’ve seen some awesome CG visuals and thought ‘how did they do that?’ The people who created these effects all started out somewhere, and that starting point is usually the time they started learning the tools they needed to get the job done.
Hasraf Dullul is part of a generation of VFX artists first inspired by the film ‘Bladerunner’, since this early awakening, Hasraf, or Haz, as he is more fondly known by his contemporaries, has assembled a portfolio of some considerable weight; it includes a number of prestigious awards and world renowned projects. Batman: The Dark Knight, Planet Dinosaur and NOVA – Life beyond Earth, not to mention numerous VES (Visual Effects Society) awards nominations!
The most recent fruits of his labour have flourished in the form of his own VFX driven short film, ‘Fubar Redux’, which has been fondly described as ‘Animal Farm meets Platoon’ quite an intriguing round up right? Be sure to check it out here, we think it’s marvellous!
Bad news down under this week, as the prolific Australian firm, Fuel VFX, has made a 'backs to the wall' decision to go into voluntary administration. Having worked on such films as Prometheus, The Avengers and Iron Man over the last few years, we can safely say the world of VFX will be missing this hive of talent!
Our visual effects and compositing students have gone on to work on some pretty awesome projects over the years. These include the many studio blockbusters that light up cinema screens around the world. Seeing escapee names in the rolling credits at the end of such films never fails to give us that warm fuzzy feeling of pride – proud to see they have achieved the goal they had when we first met them on our courses. And this was very much the case when some of the Escape team went to an exclusive screening of Snow White and The Huntsman at Framestore a few months ago.
Over the past six months we have been working with Michael Illingworth, founder of Vine Post Production to expand his studio. Michael has worked at The Mill and Cinesite and has been involved in post-production, compositing and visual effects supervision on some of the biggest film names in the industry including the Harry Potter franchise, Gladiator and Black Hawk Down.
“Big things have small beginnings”, was an idea acknowledged in Ridley Scott’s Prometheus, released earlier this year. And for us, this statement couldn’t be more true. Taking the art of visual effects as a prime example, the spectacular CG you see on screens today was born from the most basic of concepts, and the people who created those effects invested significant time and energy to become the talented artists they are today. Every creative talent has to start out somewhere, and with the right levels of care and determination, it can evolve into something magnificent.
As an artist, I have a huge passion for the process of pre-production; taking an idea and iterating until you achieve the correct result.
LinkedIn is a pretty awesome tool for lots of reasons, but one in particular is how it encourages some users to be quite industrious in their spare time. And a perfect example of this is how freelance digital compositor Vincent Frei has created a group called The Art of VFX. This is where Vincent shares interviews he’s had with a range of industry professionals working in VFX, offering us VFX geeks an inside scoop into what they’ve been working on.