We announced back in May that the Chaos Group in association with CG Society, NVidia, MAXON and BOXX would be running the “Decisive Moment” competition. The challenge was to create a single image, using any application and V-Ray to render, that tells a decisive moment in time.
Today I discovered a VFX themed collaboration which includes one of my favourite YouTube faces, Harley Morenstein of ‘Epic Meal Time’. He joins competitive gamer, filmmaker and part time VFX technician ‘Freddie Wong’, making for an outright ridiculous, (yet entertaining) couple of minutes of VFX action.
It's a well known fact that the iPhone camera is pretty cool but there's always been a certain je ne sais quoi missing from its camera interface. Granted it does make taking a quick pic a breeze but there isn't much on offer in terms of customisation or creativity. That's where Microsoft's Photosynth app comes in. This versatile panorama app automatically stitches vistas out of your iOS device camera's images.
A fresh batch of escapees have broken out of the Escape studio and what a talented bunch to emerge, even if we do say so ourselves...
We are sad to have to tell you that due to our demand for such a massive amount of beef for our BBQ, Argentina has told us that they don’t have enough cows.
Escapee Hasraf Dulull's fifteen-minute film is a true work of art! Set in an alternate reality with cats and dogs, it mixes some intense action with some serious drama, all emphatically enhanced by a unique animation visual style.
A film currently bringing an interesting element of humour to cinema screens in Ireland has been described as the heir to the “Shaun of the Dead” throne. This statement may not be far wrong. I won’t lie to you, the plot is a tad mental, but in that great tongue-in-cheek way that makes it the kind of film that will surely cheer you up at the end of a tough week. The film in question is Jon Wright’s Grabbers, and it’s one I hope you’ll all get a chance to see.
Check out this awesome Mars panorama, released by NASA this summer. This full-circle scene combines 817 images taken by the panoramic camera (Pancam) on NASA's Mars Exploration Rover Opportunity. It shows the terrain that surrounded the rover while it was stationary for four months of work during its most recent Martian winter.
Some of you may remember the incredibly addictive Maxis game, SimCity. If anything, you’ll remember the awesome tunes that accompanied your construction of cityscapes, with endless building potential. And for those of you with fond memories of this game, you’ll rejoice in knowing that the creators are taking it to a whole new level of development. SimCity is now global!
Gamescom, Europe's premier gaming event, starts today in Cologne, Germany and will run through until the end of this week (15th - 19th August). With over 275,000 visitors, more than 5,000 journalists and 557 exhibitors from 39 countries, Gamescom is the World's largest games event, uniquely showcasing all interactive game segments from PC and console right through to mobile gaming. This is the place for game devs and manufacturers to make an impression on Europe's tastemakers and games journalists.
Despite all its woes over the first season, AMC's The Walking Dead amassed a huge following during its second season. Even though the story has arguably dragged at times, there is no doubting the fantastic special effects work that goes into each and every episode of the zombie thriller. Based on Robert Kirkman’s popular zombie apocalypse comic book series by the same name, The Walking Dead has captivated TV audiences for two seasons and is already whetting appetites for its highly anticipated third season, scheduled to air in the UK in October. The story follows a group of survivors, lead by police officer Rick Grimes (Andrew Lincoln), who band together in the midst of a gruesome zombie apocalypse. The creative concoction that is The Walking Dead blends real-world and CG elements, characters, and environments. Artists at Stargate Studios, an international production services and postproduction company, merge that which is real and imagined, as well as dead and undead, into a convincing, cohesive whole on a rather impressive weekly basis.