Blog

The reality of being a Games Artist

I have just finished teaching the summer games course, an intense 3 days that serves as an introduction to games art production and the many tools that games artists use.

0 Comments Simon Fenton

Posted by
Simon Fenton
Mon 24 Aug 2009: 9:05am

Tags: ,

The value of vocational training

An article appeared in last weekend’s Sunday Times discussing the fact that two of Britain’s former polytechnics have outperformed Oxford and Cambridge by getting more of their graduates into work than any other university. For years vocational courses, typically taught at newer institutes, have been stigmatised for their lack of academic prowess. However, employers in some industries, such as the computer graphics industry, prefer to hire candidates with vocational qualifications, so could this mean opinions are about to change? Universities are starting to understand that certain courses, which can be tailored to specific careers, will produce graduates with more relevant skills than those covering a broad range of theoretical topics, leaving students in a better position to find work after they graduate.

0 Comments Dom Davenport

Posted by
Dom Davenport
Wed 19 Aug 2009: 2:17pm

Tags: , , ,

SIGGRAPH 2009 Round up

The games industry hogged the spotlight at this year’s SIGGRAPH. For the first time ever, two social games ran throughout the conference and SIGGRAPH’s annual CG showcase was spiced up with live games art and animation demos.

0 Comments Lee Danskin

Posted by
Lee Danskin
Tue 18 Aug 2009: 8:30am

Tags: , , ,

Skillset funding back for second year

We have a dozen places available on our new Skillset VFX course. Funded by Skillset UK’s Film Fund, the places are free for wannabe graphic designers who apply before 21st August.

0 Comments Paul Wilkes

Posted by
Paul Wilkes
Wed 12 Aug 2009: 8:14am

Tags: , , , , ,

The Artistic Hair Shirt

The artistic Hair shirt

0 Comments Simon Fenton

Posted by
Simon Fenton
Tue 11 Aug 2009: 10:33am

Uxbridge College excels with Escape’s online Maya courseware

Top college places students on the path to employment with Escape Studios

0 Comments Paul Wilkes

Posted by
Paul Wilkes
Fri 17 Jul 2009: 11:47am

Tags: , , , ,

Colleges and Universities: the great resource debate.

I have been travelling around the UK countryside visiting academic institutions over the past six months. I have made many observations during that time, and feel it is time to share some of them.

0 Comments Mark Cass

Posted by
Mark Cass
Fri 10 Jul 2009: 3:23pm

Tags: ,

Escape gives 3D artists the Nuke know-how

Escape Studios offers first visual effects course combining the best of Nuke and Maya 3D imaging software

0 Comments Paul Wilkes

Posted by
Paul Wilkes
Wed 24 Jun 2009: 9:26am

Tags: ,

Games Magazine talks training with Escape Studios

When Edge magazine came along to talk to founder of Escape Studios, Dominic Davenport, Recruitment Director Paul Wilkes and Games tutor Simon Fenton, what one thing did they all agree on? That, becoming a games artist has never been trickier without the right training. You can read the full article in the June issue of Edge magazine...

0 Comments Paul Wilkes

Posted by
Paul Wilkes
Fri 19 Jun 2009: 9:24am

Tags: , , , ,

Traditional Animation makes a comeback

The first trailer for the upcoming Disney Feature The Princess and the Frog has just been released. It heralds a return to the hand drawn traditional animation that Disney is famous for. I for one am excited to see it and hope that it heralds the rebirth of traditional animation as a whole.

0 Comments Jeff Pratt

Posted by
Jeff Pratt
Fri 19 Jun 2009: 9:18am

Tags: , ,

Monsters vs Aliens: mixed bag

I watched Dreamworks newest animation feature, "Monsters vs Aliens" recently and found it to be both truly amazing and really bad. Some bits of animation were brilliant, funny and a joy to watch (such as the cracking the computer code dance scene), while others were disappointing (like the General's entrance and a lot of his dialogue). I felt that the story was just above average. Not bad and not brilliant.

0 Comments

Posted by

Fri 19 Jun 2009: 9:14am

Tags: , ,

Congratulations! Adam Dyer wins access to our online Maya course...

In March this year Escape Studios  attended the International conference of Animation, Effects, Games and Digita Media, otherwise known as FMX. Packed to the brim with those who have set their sights on a career in CG we decided to give all attendees the chance to improve their skills and win access to our online Maya course.

0 Comments

Posted by

Fri 19 Jun 2009: 9:07am

Tags: , ,

Visualise your future... In The Independent

The summer is upon us, and school leavers across the land are wondering what next year will bring. Will I go to University? Will I go to College? Should I pursue my dreams or compromise because I have little chance to succeed?

0 Comments Isabelle Duarte

Posted by
Isabelle Duarte
Fri 19 Jun 2009: 9:01am

Tags: ,

Fenton's essential GC and Games websites

I have just started teaching the new Escape Studios' Games Course and thought I would share some book links and internet links that I give to my students at the start of the course. Here we go then...

0 Comments Simon Fenton

Posted by
Simon Fenton
Tue 12 May 2009: 11:48am

Tags: ,

And the winner is...Russell Chapple!

A Big ‘Thank You’ to all of you who took the time to complete our Online Courses Satisfaction Survey. The information you have given to us is invaluable and will help us refine and improve our systems. Congratulations to Russell who was selected at random to claim the prize of a black iPod Nano (8gp) … Well done Russell! Want to sign up for free tutorials? Log in and start learning... What’s the best way to secure your dream job?  Download a free PDF

0 Comments Isabelle Duarte

Posted by
Isabelle Duarte
Mon 11 May 2009: 5:49pm

Tags: ,

The Great Graphics Debate

As a Technical Consultant in the CG industry, I have noticed that a large amount of people starting out in this industry overlook the importance of graphics kit. Seems silly to me. Especially as it is a large part of any visualizer's or 3D operator's workflow.

2 Comments Dan Young

Posted by
Dan Young
Thu 30 Apr 2009: 3:44pm

Tags: ,

Convergence? What convergence....

At the moment, the trumpet to blow seems to be that film and games production are converging. If you believe the hype, we'll be in some sort of nirvana where we all use the same approaches etc to the art of making both.

0 Comments

Posted by

Thu 30 Apr 2009: 3:43pm

Apple Re-introduce Quadro, but what does this mean for CG artists?

Apple have made quite a few modifications to their machines lately. Firstly, they've brought back the Quadro. Only this time it’s not the 5600 but the 4800. The only snag with this is that it's a bespoke model, and doesn’t include the 30-bit capability of the PC equivalent cards. Essentially, it is down to the fact that Apple machines require an EFI BIOS from add-in cards, and cannot manage a legacy firmware that is typical of the PC ranges.

0 Comments

Posted by

Thu 30 Apr 2009: 3:41pm

Tags:

Archive

This is the Escape Blog Archive allowing you to view all previous blog posts by month and by subject.
0 Comments Jeff Pratt

Posted by
Jeff Pratt
Wed 11 Mar 2009: 5:51pm