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ZNews! Pixologic release new plug-in...

There seems to be no stopping for the development team at Pixologic with the announcement of the release of UV Master, a plugin for ZBrush 3.2 Mac and ZBrush 3.5R3 WIN.

0 Comments Mark Cass

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Mark Cass
Thu 25 Feb 2010: 9:50am

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Featured Artist: VFX Graduate Claire Harrison

Featured Artist: VFX Graduate Claire Harrison

Welcome to our new fortnightly 'Featured Artist' blog post! From now on I'll be giving some insight into what's going on in the industry, as well as showcasing some of our outstanding candidates.

1 Comments Garreth Gaydon

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Garreth Gaydon
Wed 24 Feb 2010: 5:13pm

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Birds Eye View Training Course

Are you a woman trying to break into the film industry? If so, this training course could be just what you’re looking for.

3 Comments Paul Wilkes

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Paul Wilkes
Thu 18 Feb 2010: 5:16pm

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Massive 4.0

Massive Software, developer of the Academy Award®-winning 3D animation software for AI-driven characters, has released Massive 4.0.

0 Comments David Joos

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David Joos
Thu 18 Feb 2010: 5:08pm

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Another new recruit – Graham Harris

Following last week’s announcement around the hiring of Tim Flett, we’ve got another new recruit that we’re all very excited about. We are pleased to announce that Graham Harris as joined our team as our new Finance Director.

0 Comments Dom Davenport

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Dom Davenport
Thu 18 Feb 2010: 10:27am

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Stereoscopic: Above and beyond!

So you've heard the buzz, you've got the concept, heard the solution and you think you know it all - but we've got a few tricks up our sleeve still!

0 Comments Dan Young

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Dan Young
Tue 16 Feb 2010: 8:08pm

Breaking into CG - Guardian Careers Talk Podcast

Games tutor Simon Fenton has made his media debut for Escape Studios on the Guardian’s Career Talk podcast. You can hear Simon talk about getting into the industry, his role as a tutor at Escape, his background and much more, alongside Tom Baskaya of Framestore, an Escapee and most recently a compositor on Avatar. Tom also talks about his time at Escape, as well as what it was like working on James Cameron’s masterpiece.

0 Comments Isabelle Duarte

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Isabelle Duarte
Tue 16 Feb 2010: 2:07pm

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Free Games Webinar

On the 25th of this month I'll be hosting a free Games webinar on Next Generation Asset Creation. We'll be looking at next gen techniques as well considering the part that low-poly still has to play in games art creation. High on the list of priorities for any Games Artist is knowing where to find their sources of inspiration - I'll show you what gets me going and how it helps me approach my own work.

0 Comments Simon Fenton

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Simon Fenton
Wed 10 Feb 2010: 1:49pm

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Animation Masterclass with Pixar Artists - places available now!

As some of you may have seen, we've got a fantastic event coming up in March - a two day masterclass with the doyens of CG animation, Pixar.

2 Comments Paul Wilkes

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Paul Wilkes
Wed 10 Feb 2010: 9:19am

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Stereoscopic: A "Suite" Solution!

So I've promised details previously, and details you shall have!

0 Comments Dan Young

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Dan Young
Fri 5 Feb 2010: 11:55am

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What would have Pompeii looked like in 80 AD? Part II

What would have Pompeii looked like in 80 AD? Part II

To answer comments posted by Zeropuff1234, we asked the CityEngine’s creator, Pascal Mueller, CEO of Procedural Inc to shed some more light on what CityEngine can do and how to get a more realistic look by populating cities with people.

0 Comments Mark Cass

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Mark Cass
Fri 5 Feb 2010: 10:24am

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"Project Twitch": Maya in a web browser

Autodesk Labs recently added Maya to the company's "Project Twitch". If you feel like saying "so what?!", please keep on reading...

1 Comments David Joos

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David Joos
Fri 5 Feb 2010: 10:03am

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New hiring for Escape - Tim Flett

We’ve got some exciting news: we’ve hired games industry veteran Tim Flett. Tim will be our new Business Development Manager for Games and Interactive, in charge of growing our professional services, which include training, technical consulting as well as hardware and software solutions.

0 Comments Isabelle Duarte

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Isabelle Duarte
Thu 4 Feb 2010: 11:17pm

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Avatar and the art of motion capture

Avatar and the art of motion capture

I came across the following Avatar making of-video and I  thought I would spread the word and share it here for you to check out. It provides a good overview of the basics of motion capture and how this technology was used to create Avatar. Enjoy!

0 Comments David Joos

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David Joos
Mon 1 Feb 2010: 11:53am

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What would have Pompeii looked like in 80 AD?

What would have Pompeii looked like in 80 AD?


This 3D reconstruction of ancient Pompeii is quite neat. Generated with Procedural’s CityEngine, it shows how quickly a 3D city can be created using a plug-in, and eliminate the time-consuming tasks of manual modeling and design often required in games, post-production and architectural visualisation. It is also up to 10 times more efficient at creating urban environments than existing packages. It is completely brand new to Escape Studios – no need to say we are quite excited about it.

3 Comments Mark Cass

Posted by
Mark Cass
Mon 1 Feb 2010: 11:34am

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2009 Customer Satisfaction Survey - Winners!

A few weeks ago we ran a customer satisfaction survey. As part of the survey, we had a prize draw, with the winners bagging a masterclass with our VFX tutor Lee Danskin and the runners up all receiving Amazon vouchers.

0 Comments Isabelle Duarte

Posted by
Isabelle Duarte
Fri 29 Jan 2010: 3:03pm

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Service Pack 3 for modo 401 Released!

We have lots of exciting new developments from our friends at Luxology.

0 Comments Mark Cass

Posted by
Mark Cass
Fri 29 Jan 2010: 10:51am

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Stereoscopic: Simplified!

Hello world!

Since the releases of The Final Destination and Avatar, there's been alot of talk about town regarding stereoscopic 3D, workflow and how it applies to film, commercials, TV and all things media.

0 Comments Dan Young

Posted by
Dan Young
Fri 29 Jan 2010: 10:43am

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Videogames violence

I’ve seen in the news this week that Scottish MP Joe Fitzpatrick has been defending Dundee’s videogames industry after the Scottish Parliament was urged to recognise the fact violent games are easily obtainable for children.

2 Comments Simon Fenton

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Simon Fenton
Fri 29 Jan 2010: 10:33am

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