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News Round-Up: Monday 26th Sep 2011

News Round-Up: Monday 26th Sep 2011

Here is my usual Weekly Round-Up of news with the stories that I have picked up over the past week. If you have suggestions for stories I missed, just drop me a line or post a comment.

0 Comments Isabelle Duarte

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Isabelle Duarte
Mon 26 Sep 2011: 8:41am

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One to Watch: Naiad Fluid Sim

One to Watch: Naiad Fluid Sim

There was a great article on FX Guide on Fluid Simulation recently. It's a computational issue that has been around for quite some time now and clearly it's something that the makers of big packages like Maya and Houdini cannot focus 100% of R&D time on.

0 Comments Mark Cass

Posted by
Mark Cass
Fri 23 Sep 2011: 3:23pm

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The Foundry Award Escape Studios a Commendation at IBC 2011

The Foundry Award Escape Studios a Commendation at IBC 2011

Tim Flett, Escape Studios Business Development manager, was at the IBC Show last week, where he received a commendation award from The Foundry. He was delighted to collect the award in Amsterdam and said:

0 Comments Toby Young

Posted by
Toby Young
Fri 23 Sep 2011: 11:36am

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Autodesk 3ds Max Design Competition

Autodesk 3ds Max Design Competition

Autodesk have an awesome competition running at the moment, with great prizes for the winning and runner-up entries. They are calling out for submissions of a scene or design created on either 3ds Max 2012 or 3ds Max Design 2012. The winning entry will be featured on the 3ds Max Design 2012 box cover and splash screen. Entries will not be judged on production quality, but rather on imagination, innovation and an ingenious use of the Max logo. They are looking for inventive concepts or renderings of architectural designs as well as mechanical or industrial production design. So be adventurous.

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Fri 23 Sep 2011: 10:18am

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Last Year's CG Whiz Winner Shares His Experience and Some Tips for 2011 CG Whiz Submissions

Last Year's CG Whiz Winner Shares His Experience and Some Tips for 2011 CG Whiz Submissions

We just caught up with Stu Schwartz—last year’s CG Whiz winner.  Here’s what he had to say about the experience and knowledge he’s gained and, of course, a few tips for this year’s submissions:

I learned a lot this last summer at Escape Studios as a student and intern but one of the most important things I want to make sure students and aspiring artists know is that I found out how important networking can be.  The more you get out there and meet people, the more opportunities will present themselves.  Escape is located right near the heart of countless studios and is always putting on events and connecting with other studios and industry professionals.  It's been a great environment for meeting other artists and potential employers.  So keep that in mind as you move forward in your careers.

1 Comments

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Thu 22 Sep 2011: 9:55am

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Evening Courses have Never Been so Popular

Evening Courses have Never Been so Popular

Creative Futures is a study we recently commissioned to uncover what people in the creative industries really think about training. One of the key factors emerging from the report was that many professionals currently in full time employment, were actively seeking new skills to further their career. In these cases online or evening study are the only option.

0 Comments Paul Wilkes

Posted by
Paul Wilkes
Wed 21 Sep 2011: 9:43am

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News Round-Up: Monday 19th Sep 2011

News Round-Up: Monday 19th Sep 2011

Following on from last week's announcement about our Weekly Round-Up of news, here are the stories that I have picked up over the past week. If you have suggestions for stories I missed, just drop me a line or post a comment.

2 Comments Isabelle Duarte

Posted by
Isabelle Duarte
Mon 19 Sep 2011: 2:42pm

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CityEngine: Mapping Out The Locations on Pixar’s 'Cars 2'

CityEngine: Mapping Out The Locations on Pixar’s 'Cars 2'

Pixar, renowned for their cutting edge animation, know better than anyone the advantages of saving time where possible. The technical directors and supervisors on Cars 2 were faced with the challenge of building locations for this feature length animation. Those of you who have seen the sequel will remember that the lead character, Lightning McQueen, is being sent around the globe to race in the world Grand Prix. The challenge for the Pixar creative team was to build recognizable cities, on a very broad scale.

1 Comments Tim Flett

Posted by
Tim Flett
Fri 16 Sep 2011: 3:47pm

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Who Remembers Scanimate?

Who Remembers Scanimate?

I stumbled upon a really good site the other day which sent me on a trip down memory lane. The site is called "Scanimate Central" and is basically a resource for anyone to read about how animations used to be made.

0 Comments mark spevick

Posted by
mark spevick
Thu 15 Sep 2011: 12:02pm

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Free MARI Tuition at Escape Studios

Free MARI Tuition at Escape Studios

For those of you who have always dreamt of using MARI, now is your chance. The Foundry and Escape Studios are running two training programs, each broken down over two evenings for MARI and the NUKE <> MARI bridge, both held at Escape Studios.

3 Comments Tim Flett

Posted by
Tim Flett
Thu 15 Sep 2011: 11:37am

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Free Nuke Tutorial Bonus Pack

Free Nuke Tutorial Bonus Pack

Most of you who keep up with industry news will know that compositing skills - in particular NUKE skills - are in very high demand at the moment. There are more jobs out there than candidates, and we have never had so many compositing students studying with us.

3 Comments Davi Stein

Posted by
Davi Stein
Wed 14 Sep 2011: 2:38pm

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Escapee Jacob Flint Sees His Name in the Credits of Pirates of The Caribbean

Escapee Jacob Flint Sees His Name in the Credits of Pirates of The Caribbean

Checking out Facebook this morning I couldn't help but notice something that one of our escapees had posted earlier. Jacob Flint who studied VFX with us has posted a picture of his name in the film credits of the latest final Pirates of the Caribbean instalment!

1 Comments Flora Ho

Posted by
Flora Ho
Tue 13 Sep 2011: 11:18am

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Mere Mortals Take On Dubai

Mere Mortals Take On Dubai

The UK attracts worldwide attention for the high standard of post-production being undertaken by facilities around the country. London houses a number of such companies, but this talent stretches up and down the country. Mere Mortals Moving Image, based in Newcastle, is a company growing from strength to strength, while adopting new technologies like Nuke X and Pro Tools HD.

0 Comments Tim Flett

Posted by
Tim Flett
Mon 12 Sep 2011: 12:35pm

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News Round-Up: Monday 12th Sep 2011

News Round-Up: Monday 12th Sep 2011

For some time now, I have been doing a weekly round up of news for our own internal use at Escape Studios. I never actually thought of sharing it more widely until someone pointed out to me last week, that actually, maybe it would be useful to the people who read this blog. 

0 Comments Isabelle Duarte

Posted by
Isabelle Duarte
Mon 12 Sep 2011: 8:41am

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FPV at The Scrubs

FPV at The Scrubs

A couple of us tutors at Escape Studios like to go to Wormwood Scrubs (yes near the Prison) to fly model aircrafts with cameras on.

1 Comments mark spevick

Posted by
mark spevick
Thu 8 Sep 2011: 8:37am

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The Ancient History of Computer Animation

The Ancient History of Computer Animation

When you ask people about Pixar's early 3D animated films they may answer you Luxo Jr from 1986, but Ed Catmull, Pixar founder, made his first animated film while still at the University of Utah, way back in 1972.

0 Comments Toby Young

Posted by
Toby Young
Wed 7 Sep 2011: 4:43pm

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Scratch-and-Sniff

Scratch-and-Sniff

I suspect that readers of the Escape Studios Blog will not be the type to rush out to the big screens to see Spy Kids 4D. Or at least admit to it...

4 Comments Mark Cass

Posted by
Mark Cass
Wed 7 Sep 2011: 12:57pm

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More Job Success for our Escapees

More Job Success for our Escapees

Seems like August was a great month for many of our recent graduates, who were quite literally snapped up as soon as they finished their courses.

1 Comments Miles Pettit

Posted by
Miles Pettit
Wed 7 Sep 2011: 11:38am

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3D Paintings on Panes of Glass

3D Paintings on Panes of Glass

I came across these amazing pieces of work late last night in one of my typical 'browsing fest', and just couldn't keep my eyes of them. That's what I call 3D with a difference!

1 Comments Isabelle Duarte

Posted by
Isabelle Duarte
Mon 5 Sep 2011: 10:10am

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23 MARI Tips In 23 Days on Twitter

23 MARI Tips In 23 Days on Twitter

MARI is a relatively new piece of software, and is becoming more popular with artists as its reputation for efficiency and adaptability becomes more widely known. As with any piece of new software there is a period of trial and error before you really get to know its full capability. It is in light of this that Henry South, lead texture artist at Framestore, is offering to share his top 23 tips when working with MARI.

0 Comments Tim Flett

Posted by
Tim Flett
Fri 2 Sep 2011: 8:14pm

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