David Han studied our 3D for VFX Online taster course earlier this year, and he answered a few questions about the experience!
First of all, I’d like to introduce myself; I’m Lola, and you can find me at Front of House at Escape Studios. I’ve recently joined the team and have been lucky enough to meet some of our lovely students and Escapees; feel free to pop by reception and say hi!
At the end of this month (29th September to be exact), starts Escape’s very first dedicated Motion Graphics course – a 12 week (part time) evening course for creative folk who want to take their digital designs to new heights. And with an internship at CAKE up for grabs, this course is launching its graduates into the industry, firing on all cylinders!
"Filmed on location within Tavares Bastos favela, Santa Teresa and The Maracanã in Rio de Janeiro, Brazil. The BBC World Cup 2014 titles visual effects were created by GeeFX Studios. The entire piece was done at 6k resolution, filmed with a Red Epic Dragon. Although only broadcast by the BBC in HD, you can view a 4K version on the RED youtube channel above. In conjunction with The Sex Pixels, Unlimited VFX Limited brought to life the statue of Brazil’s 1958 world cup winning captain, Hilderaldo Luiz Bellini, The Macarana stadium entrance and Brazillian sky were also augmented for dramatic effect.
Last week Ash Miles and myself spent a fantastic three days filled with education and inspiration at Reasons to be Creative in Brighton. This is a conference that brings together some of the most talented designers, coders, filmmakers, animators, installation builders, illustrators, and artists who offer a little window of insight into their work and careers.
We’ve got a very special open day coming up this week, when we’ll be joined by Eamonn Butler for an insight into his career in VFX. And if his film ‘Beans’ (above) is anything to go by, Eamonn’s sense of humour will keep you entertained throughout.
VFX fans will want to check out this amazing teaser demo of Vray RT and Motion capture (above)
During my five days at SIGGRAPH, one of the escapees i happened to bump into was Iveth Bueno, from my Compositing for Visual Effects class in 2013, she kindly wrote a blog for us about her experience as a SIGGRAPH 2014 volunteer!
The day started with a fab lesson from the guys that make Fabric Engine, a new procedural software for making tools for any 3D or 2D app, all accelerated on the GPU, very cool and exciting stuff; apparently it is the ice development team from the now defunct softimage. Lots of the big post houses have already adopted this software as an easier way of making tools and plugins.
Another great day at SIGGRAPH, we were up early for a meet and greet with educators in VFX, and discussions on how to teach VFX in the classroom and online. We then had a great panelled discussion on how to transition from a VFX Artist to a Teacher. The panel had some great Artists from ILM and top American Universities.
After 10hr flight and a spot of jet lag kicking in we registered at the one and only SIGGRAPH today in Vancouver (Sunday 10th August)
This time of year tends to be a busy time for VFX, particularly for Compositing departments, with film production schedules nearing the end of their pipeline, and VFX teams working towards looming delivery deadlines. During this busy time, it’s great to see our graduates benefitting from the industry’s demand for more experienced Compositors. This is certainly the case for Jacopo Landi who graduated from our Advanced Compositing for VFX course last March and is now working at Double Negative as a Digital Stereo Compositor.
You may have read that our main man Ash Miles was invited to the private cast and crew screening of Guardians of the Galaxy last weekend, and went along with a number of Escape graduates from MPC who worked on the project. His blog about it got us so excited that we had to get in touch with Adam Dewhirst, escapee and advisory board member who happened to be Framestore's Lead Modeller on the film, to ask a few questions, he was careful not to discuss any spoilers with us so read all about the project below in peace, and discover what it’s like to work on what is soon to be a truly iconic motion picture.
Seeing a film at the cinema is often a contained experience - you'll go with one or two other people, silently praying that no one else in the theatre makes a noise for the next three hours, arrive just in time then leave straight away afterwards, casually asking the opinion of your companions as you leave to see if the cramp in your butt was worth it.
Hello folks, it's been a while hasn't it? Seems like an age since I last clamoured around the blogosphere. Well, here I am, making a triumphant return for your pleasure and amusement to talk once again about the amazing online show - RWBY!