The Foundry returned triumphant from this year’s NAB show in Las Vegas. For them, this was by far their biggest and most successful NAB, as they exhibited their most advanced portfolio yet. Showcasing the latest versions of NUKE, NUKEX, HIERO, KATANA and MARI they had crowds gathering throughout the event to check out live demos of all these products, as well as the incredible line-up of speakers invited to share their experiences using each of the products above.
To demonstrate projects that used NUKE, The Foundry invited Brainstorm Digital to talk about their work on Boardwalk Empire, Dreamworks for their work on Puss in Boots, Digital Domain for their work on the US version of Girl With the Dragon Tatoo and Framestore London for their work on Sherlock Holmes: A Game of Shadows.
For KATANA they had J.C. Cornwell, Supervisor of Training at Sony Pictures Imageworks, to demonstrate how the product was used in the making of Men in Black III, an exclusive presentation for all those who attended the show.
HIERO was a particular highlight during the show, following its official release earlier this year. MPC-LA and March Entertainment both did demos to showcase how HIERO has become such an important part of their production pipeline. MPC discussed the 3D work they did for Nintendo’s new game Fossil Fighters Champions, and March Entertainment discussed the work they have been doing on Mia and Me.
Scott Metzger from March Entertainment gave a talk on how he used NUKE and MARI in the making of David Guetta’s Turn Me On ft. Nicki Minaj music video. His story on using MARI also featured in an article for the ‘For Example’ section in FXGuide. Check the indebt interview with him here.
To catch some of the demos from The Foundry during the show, check out the FXGuide replay. FXGuide were responsible for broadcasting some live streams during the event, and are very kindly sharing some of the recordings on their site. Take a look!
All in all a busy show for The Foundry, but with the range of products they currently have to offer the industry, it's no wonder. Bring on Siggraph!