On Thursday last week, our friends from Digital Domain came by to breakdown their work on "Real Steel". The house was packed to capacity, and the Q&A sessions were lively as Erik Gamache, Geoffrey Baumann, Justin van der Lek and Blake Sweeney explained the process behind animation, environments, crowd duplication and lighting.
October’s Free Tutorial-- Speed Up Your Workflows with Efficient Rendering
Rendering in Maya can pose a challenge for even the most experienced user. In this month’s Free Tutorial, I’ll show you what a 'Command Shell' is and how to use it to simplify rendering, and make your work much, much more efficient. While the whole idea of command line rendering might seem a little “antiquated” or daunting, I promise you, this will be worth your time. Your workflows WILL speed up and you will find that your professional skills are better for the effort.
Escape Welcomes the Chaos
Much as we love our new space, we felt it was a bit selfish to keep it all to ourselves, and as we have so many friends in the industry we thought it was time share and spread the love.
3D For Normal People
Am I implying with the title of this blog post that experienced users of 3D tools are abnormal? Maybe. What makes them abnormal is they have to regularly deal with professional 3D software, which is extremely complex and difficult to master. "Normal" people don't have to worry about things like, well…normals.